英文: Render Text using SDL2 TTF and glDrawPixels 问题 我目前正在为一个库添加对SDL2窗口系统的支持,该库目前使用GLUT。这包括渲染文本。问题的关键部...
顶点着色器的输入是如何工作的?
英文: How does the input for vertex shader work? 问题 总结一下,我有以下的顶点缓冲区: GLfloat _vertices[] = { -1.0f, -1...
无法看到SDL窗口在C中
英文: Can't see window of SDL in c 问题 I'm just trying to test my SDL installation (I've used apt i...
查找上下方向(实现摄像机俯仰),并在射线投射引擎中包括多个级别
英文: Looking up and down (Implementing Camera Pitch), and including multiple levels in ray casting en...
SDL2 TTF文本未按预期呈现。
英文: SDL2 TTF Text Not Rendering As Expected 问题 你的代码看起来基本正确,但你可能需要稍作修改以解决文本显示的问题。你可以尝试以下更改: 移除以下行: SD...
Game controller button number incompability between SDL2 and other tools (Windows' and online tools)
英文: Game controller button number incompability between SDL2 and other tools (Windows' and onlin...
修复射线投射算法
英文: Fixing Ray-Casting algorithm 问题 I can help you translate the text you provided. Here it is: &quo...
可以获取已加载的WAV文件在SDL库中的长度(以秒为单位)吗?
英文: Is it possible to get length (in seconds) of a loaded WAV file in SDL library? 问题 I am trying to...
如何在SDL2中渲染同一种结构的多个实例
英文: How to render multiple instances of the same struct in SDL2 问题 // 主游戏循环 void Game::gameLoop(){ 实...
低帧率在SDL2中渲染146.735个正方形(2×2)时?
英文: Low fps when rendering 146.735 squares (2x2) in sdl2? 问题 I build a printer for one-dimensional c...