如何使用C#在UI上显示Spotify数据?

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英文:

How to display Spotify data on a UI using C#?

问题

To update the UI with Spotify data in real-time in your C# application, you can use the following approach:

  1. Spotify Web API: You've already made progress by using the Spotify Web API to retrieve the currently playing track. Continue to use this API for real-time updates.

  2. Polling: Implement a polling mechanism to periodically check for updates from the Spotify API. For example, you can create a timer that queries the API at regular intervals (e.g., every few seconds).

  3. Data Binding: Bind the UI elements directly to properties in your code-behind that hold the Spotify data (e.g., TrackName, ArtistName, SongDuration, SongImage). When you receive updated data from the API, update these properties. This will automatically update the UI because of the data binding.

Here's a code example of how you can set up a timer and update the UI with the Spotify data:

// Create a timer for polling
private Timer spotifyDataUpdateTimer;

public MainWindow()
{
    // ... (Your existing initialization code)

    // Initialize the timer
    spotifyDataUpdateTimer = new Timer(5000); // Set the interval (e.g., 5000 ms or 5 seconds)
    spotifyDataUpdateTimer.Elapsed += async (sender, e) =>
    {
        await RetrieveAndDisplayCurrentlyPlayingTrack();
    };
    spotifyDataUpdateTimer.Start();
}

In the code above, a timer (spotifyDataUpdateTimer) is set up to periodically call the RetrieveAndDisplayCurrentlyPlayingTrack method, which fetches updated Spotify data and updates the UI.

Remember to handle any exceptions and errors gracefully, especially when dealing with network requests, and consider adjusting the polling interval to balance real-time updates with API rate limits.

Ensure that your UI elements are properly bound to the corresponding properties (TrackName, ArtistName, SongDuration, SongImage) so that they update automatically when you modify these properties.

This approach provides a simple way to continuously update the UI with real-time Spotify data in your C# application.

英文:

I am building a C#
application and I want to display Spotify data on the UI. I have already retrieved the currently playing track using the Spotify API. How can I update the UI with the track name, artist name, song image, and duration? Here's my code so far:

Xaml file:

<Window
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:av="http://schemas.microsoft.com/expression/blend/2008"
mc:Ignorable="av" x:Class="MyApp.MainWindow"
Title="My App" Height="450" Width="800" ResizeMode="NoResize" WindowStyle="None" AllowsTransparency="True">
<Window.Resources>
<Style x:Key="CustomWindowStyle" TargetType="Window">
<Setter Property="WindowChrome.WindowChrome">
<Setter.Value>
<WindowChrome CaptionHeight="40"
GlassFrameThickness="0"
NonClientFrameEdges="None"
ResizeBorderThickness="4"
UseAeroCaptionButtons="False" />
</Setter.Value>
</Setter>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="Window">
<Grid>
<Border Background="#CC808080"
BorderBrush="{TemplateBinding BorderBrush}"
BorderThickness="{TemplateBinding BorderThickness}"
CornerRadius="10">
<AdornerDecorator>
<ContentPresenter />
</AdornerDecorator>
</Border>
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
<SolidColorBrush x:Key="WindowBackgroundBrush" Color="#CC808080" />
<SolidColorBrush x:Key="TextColorBrush" Color="Black" />
<SolidColorBrush x:Key="AccentColorBrush" Color="{Binding Source={x:Static SystemParameters.WindowGlassColor}}" />
</Window.Resources>
<Window.Style>
<StaticResource ResourceKey="CustomWindowStyle" />
</Window.Style>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition/>
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" MinHeight="80.72" />
<RowDefinition Height="Auto" MinHeight="82.28" />
<RowDefinition Height="Auto" MinHeight="105" />
<RowDefinition />
</Grid.RowDefinitions>
<TextBlock x:Name="nameTextBlock" Text="Welcome back, {userName}!" FontSize="24" Grid.ColumnSpan="2" Margin="159,66,269,83" Foreground="{StaticResource TextColorBrush}"/>
<TextBlock Text="Last Login: " FontSize="18" VerticalAlignment="Top" Grid.Column="0"  Margin="0,163,309,0" Grid.RowSpan="2"  />
<TextBlock x:Name="lastLoginTextBlock" FontSize="18" VerticalAlignment="Top" Margin="91,163,25,0" Grid.RowSpan="2" Foreground="{StaticResource TextColorBrush}"/>
<TextBlock Text="Last Used Programs:" FontSize="24" FontWeight="Bold" Grid.Row="1" Margin="0,38,0,11" Foreground="{StaticResource TextColorBrush}"/>
<ListBox x:Name="lastUsedProgramsListBox" FontSize="18" Margin="0,82,0,59" Grid.Row="1" Grid.RowSpan="2" av:ItemsSource="{av:SampleData ItemCount=5}" Foreground="{StaticResource TextColorBrush}"/>
<Image x:Name="avatarImageControl" Width="200" Height="200" Margin="0,-50,230,16" Stretch="UniformToFill">
</Image>
<TextBlock Text="Currently Playing:" FontSize="24" FontWeight="Bold" Grid.Row="1" Margin="5,70,-5,131" Grid.Column="1" Grid.ColumnSpan="2" Grid.RowSpan="2" Foreground="{StaticResource TextColorBrush}"/>
<TextBlock Text="{Binding TrackName}" x:Name="trackNameTextBlock" FontSize="18" VerticalAlignment="Top" Grid.Column="1" Margin="215,76,-5,0" Grid.Row="1" Height="37" Grid.ColumnSpan="2" Foreground="{StaticResource TextColorBrush}"/>
<TextBlock Text="Artist: " FontSize="18" VerticalAlignment="Top" Margin="5,110,344,0" Grid.Row="1" Height="30" Grid.Column="1" Foreground="{StaticResource TextColorBrush}"/>
<TextBlock Text="{Binding ArtistName}" x:Name="artistNameTextBlock" FontSize="18" VerticalAlignment="Top" Grid.Column="1" Margin="56,113,254,0" Grid.Row="1" Foreground="{StaticResource TextColorBrush}"/>
<TextBlock Text="Duration: " FontSize="18" VerticalAlignment="Top" Grid.Column="1" Margin="156,110,164,0" Grid.Row="1" Grid.RowSpan="2" Foreground="{StaticResource TextColorBrush}"/>
<TextBlock Text="{Binding SongDuration}" x:Name="songDurationTextBlock" FontSize="18" VerticalAlignment="Top" Grid.Column="1" Margin="236,110,62,0" Grid.Row="1" Grid.RowSpan="2" Foreground="{StaticResource TextColorBrush}"/>
<Image x:Name="songImageControl" Width="200" Height="200" Margin="115,45,85,71" Grid.Column="1" Grid.RowSpan="2"/>
<TextBlock x:Name="noSongTextBlock" Text="No song playing" FontSize="18" FontWeight="Bold" HorizontalAlignment="Center" Visibility="Collapsed" Foreground="{StaticResource TextColorBrush}"/>
</Grid>
</Window>

Xaml.cs

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Headers;
using System.Speech.Synthesis;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Media.Imaging;
using Newtonsoft.Json.Linq;
namespace MyApp
{
public partial class MainWindow : Window, INotifyPropertyChanged
{
public event PropertyChangedEventHandler? PropertyChanged;
private DateTime _lastLoginTime;
private List<string> _lastUsedPrograms;
private readonly SpeechSynthesizer _speechSynthesizer;
private HttpClient _httpClient;
private string _accessToken;
public MainWindow()
{
InitializeComponent();
// Create a SpeechSynthesizer instance
_speechSynthesizer = new SpeechSynthesizer();
// Retrieve user's name
string userName = Environment.UserName ?? string.Empty;
nameTextBlock.Text = $"Welcome back, {userName}!";
// Say the welcome message
SayWelcome(userName);
// Retrieve last login time
_lastLoginTime = System.IO.File.GetLastWriteTime(@"C:\Windows\System32\winevt\Logs\Microsoft-Windows-Winlogon%4Operational.evtx");
lastLoginTextBlock.Text = $"{_lastLoginTime}";
// Retrieve list of programs used on last login
_lastUsedPrograms = new List<string>();
var eventLog = new EventLog("Security", ".");
var entries = eventLog.Entries.Cast<EventLogEntry>().Where(x => x.TimeGenerated > _lastLoginTime && x.InstanceId == 4624 && x.UserName == userName);
foreach (var entry in entries)
{
var message = entry.Message;
int startIndex = message.IndexOf("NewProcessId=") + 13;
int endIndex = message.IndexOf(',', startIndex);
string processId = message.Substring(startIndex, endIndex - startIndex);
var processName = Process.GetProcessById(int.Parse(processId)).ProcessName;
if (!_lastUsedPrograms.Contains(processName))
{
_lastUsedPrograms.Add(processName);
}
}
lastUsedProgramsListBox.Items.Clear(); // Clear existing items
lastUsedProgramsListBox.ItemsSource = _lastUsedPrograms;
lastUsedProgramsListBox.SelectionChanged += LastUsedProgramsListBox_SelectionChanged;
// Retrieve the user's avatar profile picture
string userProfileImagePath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
string avatarImagePath = Path.Combine(userProfileImagePath, @"AppData\Roaming\Microsoft\Windows\AccountPictures\user.jpg");
// Check if the avatar image file exists
if (File.Exists(avatarImagePath))
{
try
{
if (Uri.TryCreate(avatarImagePath, UriKind.Absolute, out Uri? avatarImageUri))
{
BitmapImage avatarImage = new BitmapImage(avatarImageUri);
avatarImageControl.Source = avatarImage;
}
else
{
// Handle the invalid URI case
}
}
catch (Exception)
{
// Handle any exceptions that occur during image loading
}
}
else
{
// Handle the case when the avatar image file does not exist
}
// Initialize the HttpClient
_httpClient = new HttpClient();
_accessToken = string.Empty;
Task.Run(() => InitializeSpotify());
// Bind the properties to the corresponding elements in the UI
trackNameTextBlock.DataContext = this;
artistNameTextBlock.DataContext = this;
songDurationTextBlock.DataContext = this;
songImageControl.DataContext = this;
// Start retrieving and displaying the currently playing track
Task.Run(() => RetrieveAndDisplayCurrentlyPlayingTrack());
}
public string? TrackName { get; set; }
public string? ArtistName { get; set; }
public TimeSpan? SongDuration { get; set; }
public BitmapImage? SongImage { get; set; }
private async Task InitializeSpotify()
{
string clientId = "ee07bfeb35b44b188b2dce37f278a6c7";
string clientSecret = "28a640d1265b4344a63540fec3be467d";
string credentials = $"{clientId}:{clientSecret}";
byte[] credentialsBytes = System.Text.Encoding.UTF8.GetBytes(credentials);
string base64Credentials = Convert.ToBase64String(credentialsBytes);
_httpClient.DefaultRequestHeaders.Authorization = new AuthenticationHeaderValue("Basic", base64Credentials);
// Retrieve the access token
var tokenRequest = new Dictionary<string, string>
{
{ "grant_type", "client_credentials" }
};
var tokenResponse = await _httpClient.PostAsync("https://accounts.spotify.com/api/token", new FormUrlEncodedContent(tokenRequest));
var tokenResponseContent = await tokenResponse.Content.ReadAsStringAsync();
var tokenData = JObject.Parse(tokenResponseContent);
_accessToken = tokenData?["access_token"]?.ToString() ?? string.Empty;
}
private void SayWelcome(string userName)
{
string welcomeMessage = $"Welcome back, {userName}! I'm your personal assistant. How can I assist you today?";
_speechSynthesizer.Speak(welcomeMessage);
}
private void LastUsedProgramsListBox_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
if (lastUsedProgramsListBox.SelectedItem != null)
{
string? selectedProgram = lastUsedProgramsListBox.SelectedItem?.ToString();
if (selectedProgram != null)
{
string programMessage = $"You last used {selectedProgram}. How can I assist you with {selectedProgram}?";
_speechSynthesizer.Speak(programMessage);
}
}
}
private async Task RetrieveAndDisplayCurrentlyPlayingTrack()
{
// Make an API request to retrieve the currently playing track
var request = new HttpRequestMessage(HttpMethod.Get, "https://api.spotify.com/v1/me/player/currently-playing");
request.Headers.Authorization = new AuthenticationHeaderValue("Bearer", _accessToken);
var response = await _httpClient.SendAsync(request);
if (response.IsSuccessStatusCode)
{
var content = await response.Content.ReadAsStringAsync();
Console.WriteLine(content); // Log the API response content to the console
var trackObject = JObject.Parse(content);
if (trackObject.TryGetValue("item", out var itemToken) && itemToken != null)
{
var track = itemToken.ToObject<Track>();
// Retrieve the track name and artist name
string? trackName = track.Name ?? "Unknown";
string? artistName = track.Artists?.First()?.Name;
// Update the UI with the track and artist information
Dispatcher.Invoke(() =>
{
TrackName = trackName;
ArtistName = artistName;
});
// Retrieve the song image
string? imageUrl = track.Album?.Images?.First()?.Url;
// Create a BitmapImage from the song image URL
if (!string.IsNullOrEmpty(imageUrl))
{
BitmapImage songImage = new BitmapImage();
songImage.BeginInit();
songImage.UriSource = new Uri(imageUrl);
songImage.EndInit();
// Assign the song image to the Image control
Dispatcher.Invoke(() =>
{
SongImage = songImage;
});
}
// Retrieve the song duration
TimeSpan? songDuration = TimeSpan.FromMilliseconds(track.DurationMs);
// Update the UI with the song duration
Dispatcher.Invoke(() =>
{
SongDuration = songDuration;
});
}
}
else
{
// Handle the case when the API request is not successful
}
}
protected virtual void OnPropertyChanged(string propertyName)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
private void Window_Closing(object sender, CancelEventArgs e)
{
_speechSynthesizer?.Dispose();
_httpClient?.Dispose();
}
}
public class Track
{
public string? Name { get; set; }
public List<Artist>? Artists { get; set; }
public Album? Album { get; set; }
public int DurationMs { get; set; }
}
public class Artist
{
public string? Name { get; set; }
}
public class Album
{
public List<Image>? Images { get; set; }
}
public class Image
{
public string? Url { get; set; }
}
}

I would like to know the best approach to update the UI with the Spotify data in real-time. Specifically, I want to display the following information on the UI:

  • Track name
  • Artist name
  • Song image (album cover)
  • Duration

I'm using C# for my application. Are there any libraries or techniques I can use to accomplish this? Any guidance or code examples would be greatly appreciated.

spotfiy not offically package gave alots of errors and restsharp gave alots of errors and I expected it to pull the data and put it in the ui so it could display on the ui.

答案1

得分: 1

你已经完成了一半。

  1. 你正确地使用了绑定来将UI值绑定到数据上下文中的属性。例如,<TextBlock Text="{Binding TrackName}" ... 将在 TrackName 属性更改时导致UI更新文本块的文本。
  2. 你正在设置 TrackName 属性。
  3. 你正在在窗口的数据上下文上实现 INotifyPropertyChanged

然而,你缺少的是将设置 TrackName 与通知UI属性已更改之间的代码桥梁:你从未调用 PropertyChanged。如果不调用这个方法,你的UI将不知道属性有新的值,这些值应该导致UI更新其绑定。

有几种实现方法:

  1. 在更新每个属性后手动调用 OnPropertyChanged。例如,
this.TrackName = "foo";
this.OnPropertyChanged(nameof(TrackName));
  1. 为每个属性使用支持字段,并在它们的setter中调用 OnPropertyChanged。例如,
private string trackName;

public string TrackName
{
  get { return this.trackName; }

  private set
  {
    this.trackName = value;
    this.OnPropertyChanged(nameof(this.TrackName));
  }
}

你可以通过将 [CallerMemberName] 添加到 OnPropertyChanged 参数来简化这个过程。然后你可以只需执行 this.PropertyChanged()

  1. 使用类似 Microsoft Community Toolkit 的工具来简化这个属性更改的模板代码。特别是,你的数据上下文(我建议将其移动到不是窗口的单独类中)可以扩展 ObservableObject,然后你可以使用 ObservableProperty 属性
英文:

You are halfway there.

  1. You correctly are using bindings to bind the UI values to properties in your data context. E.g.<TextBlock Text="{Binding TrackName}" ... will cause the UI to update the textblock's text whenever the TrackName property is changed.
  2. You are setting the TrackName property.
  3. You are implementing INotifyPropertyChanged on the window's data context

However, you are missing code that bridges setting TrackName with notifying the UI that the property has chnaged: you never invoke PropertyChanged. Without calling this method, your UI does not know the properties have new values that should cause the UI to update its bindings.

There are several ways to implement this:

  1. Manually call OnPropertyChanged after updating each property. For example,
this.TrackName = "foo";
this.OnPropertyChanged(nameof(TrackName));
  1. Use backing fields for each property, and call OnPropertyChanged in their setters. E.g.
private string trackName;
public string TrackName
{
get { return this.trackName; }
private set
{
this.trackName = value;
this.OnPropertyChanged(nameof(this.TrackName));
}
}

You can simplify this by adding [CallerMemberName] to the OnPropertyChanged parameter. Then you can just do this.PropertyChanged().

  1. Use something like the Microsoft Community Toolkit to simplify a lot of this property changed boilerplate. In particular, your data context (which I suggest you move to a separate class that isn't your window) can extend ObservableObject, and then you can use the ObservableProperty attribute.

huangapple
  • 本文由 发表于 2023年6月15日 09:02:16
  • 转载请务必保留本文链接:https://go.coder-hub.com/76478437.html
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