Android Studio: 使用Zoom和ScrollView一起时出现问题

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英文:

Android studio : issue using Zoom & scrollview together

问题

我使用这段代码来实现屏幕的双指缩放,它运行良好。但是当我在 XML 中添加 ScrollView 时,ScrollView 正常工作,但双指缩放屏幕不再起作用。
实际上,我需要同时使用这两个功能,因为我确实需要 ScrollView。
我的问题是如何同时使用 ScrollView 和双指缩放,因为我真的需要 ScrollView?
感谢帮助

//以下是我的Java代码Regle_du_jeu.java
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英文:

I use this code to pinch zoom screen then it works fine. But when i add scrollview in XML then scroll view works fine but pinch zoom screen doesn't work any more.
actually i need both features
my question is how to use scrollview and pinch zoom in the same time because i really need scrollview ?
Thanks fo help

//Bellow is my java code Regle_du_jeu.java`
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package com.yiking.openspirit.oracle_yi_king2;
//zoom is working text field by text field - they are 4 of them
import android.app.Activity;
import android.os.Bundle;
import androidx.appcompat.app.AppCompatActivity;
import android.view.View;
import android.view.MotionEvent;
import android.widget.TextView;

public class Regle_du_jeu extends Activity implements View.OnTouchListener {

    TextView text;TextView text1;TextView text2;
    TextView text3;TextView text4;
    TextView ScrollView;
    final static float move = 200;
    float ratio = 1.0f;
    int bastDst;
    float baseratio;
    
    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.regle_du_jeu);
    
        text1 = findViewById(R.id.regle_jeu1);
        text1.setTextSize(ratio + 15);
        text2 = findViewById(R.id.regle_jeu2);
        text2.setTextSize(ratio + 15);
        text3 = findViewById(R.id.regle_jeu3);
        text3.setTextSize(ratio + 15);
        text4 = findViewById(R.id.regle_jeu4);
        text4.setTextSize(ratio + 15);
    }
    
    @Override
    public boolean onTouchEvent(MotionEvent event) {
        if (event.getPointerCount() == 2) {
            int action = event.getAction();
            int mainaction = action & MotionEvent.ACTION_MASK;
            if (mainaction == MotionEvent.ACTION_POINTER_DOWN) {
                bastDst = getDistance(event);
                baseratio = ratio;
            } else {

// if ACTION_POINTER_UP then after finding the distance
// we will increase the text size by 15
float scale = (getDistance(event) - bastDst) / move;
float factor = (float) Math.pow(2, scale);
ratio = Math.min(1024.0f, Math.max(0.1f, baseratio \* factor));
//     text.setTextSize(ratio + 15);
text1.setTextSize(ratio + 15);
text2.setTextSize(ratio + 15);
text3.setTextSize(ratio + 15);
text4.setTextSize(ratio + 15);
}
}
return true;
}

    // get distance between the touch event
    private int getDistance(MotionEvent event) {
        int dx = (int) (event.getX(0) - event.getX(1));
        int dy = (int) (event.getY(0) - event.getY(1));
        return (int) Math.sqrt(dx * dx + dy * dy);
    }
    
    @Override
    public boolean onTouch(View v, MotionEvent event) {
        return false;
    }

}
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below is XML =\> regle_du_jeu.xml

   <?xml version="1.0" encoding="utf-8"?\>

   <ScrollView
    xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_height="wrap_content"
    style="@style/monlayout_blanc"
    android:layout_width="fill_parent"
    android:layout_gravity="left"
    android:background="#792B82"
    tools:context="com.yiking.openspirit.oracle_yi_king2.Regle_du_jeu"
    android:id="@+id/scrollView"
    \>

    <LinearLayout
        style="@style/monlayout_blanc"
        android:layout_height="wrap_content"
        android:layout_width="wrap_content"
        android:orientation="vertical"
        >
        <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
            android:orientation="horizontal"
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:layout_gravity="left"
            >              
        <TextView
                android:layout_width="wrap_content"
                style="@style/titre_bleu"
                android:layout_height="20dp"
                android:layout_gravity="center_vertical"/>
        </LinearLayout>
        <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
            android:orientation="vertical"
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:id="@+id/regle_jeu_layout"
            >
            <TextView
                android:text="@string/m_expli2"
                android:layout_width="wrap_content"
                android:layout_height="wrap_content"
                android:layout_gravity="left"
                android:layout_marginLeft="5dp"
                android:layout_marginRight="5dp"
                android:justificationMode="inter_word"
                style="@style/aff_std_gris_sp"
                android:id="@+id/regle_jeu1"
                />
             <TextView
                android:text="@string/m_expli2"
                android:layout_width="wrap_content"
                android:layout_height="wrap_content"
                android:layout_gravity="left"
                android:layout_marginLeft="5dp"
                android:layout_marginRight="5dp"
                android:justificationMode="inter_word"
                style="@style/aff_std_gris_sp"
                android:id="@+id/regle_jeu2"
                />
             <TextView
                android:text="@string/m_expli2"
                android:layout_width="wrap_content"
                android:layout_height="wrap_content"
                android:layout_gravity="left"
                android:layout_marginLeft="5dp"
                android:layout_marginRight="5dp"
                android:justificationMode="inter_word"
                style="@style/aff_std_gris_sp"
                android:id="@+id/regle_jeu3"
                />
             <TextView
                android:text="@string/m_expli2"
                android:layout_width="wrap_content"
                android:layout_height="wrap_content"
                android:layout_gravity="left"
                android:layout_marginLeft="5dp"
                android:layout_marginRight="5dp"
                android:justificationMode="inter_word"
                style="@style/aff_std_gris_sp"
                android:id="@+id/regle_jeu4"
                />
          </LinearLayout>

答案1

得分: 1

Your ScrollView的高度不能是wrap_content - 整个目的是要有一个比其内容小的窗口,以便内容可以在其后上下滚动。我猜想你想要一个高度为match_parent(这样可滚动区域填充整个屏幕),但你可以设置任何你想要的大小,只要不是wrap_content。如果你这样做,它将会在屏幕底部扩展,不会可滚动(因为它的大小与其内容相同)。

我假设你的TextView在更改其文本大小时会重新布局,但如果不是,你可能需要在它们上调用requestLayout()

英文:

Your ScrollView's height can't be wrap_content - the whole point is to have a window that's smaller than its content, so the content can scroll up and down behind it. I'm guessing you want a height of match_parent (so the scrollable area fills the screen) but you can make it any size you want, so long as it's not wrap_content. If you do that, it'll just expand off the bottom of the screen, and won't be scrollable (because it's the same size as its contents).

I'm assuming your TextViews handle re-laying out when you change their text size, but if not you might need to call requestLayout() on them

huangapple
  • 本文由 发表于 2023年5月24日 20:02:34
  • 转载请务必保留本文链接:https://go.coder-hub.com/76323315.html
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