Android Compose – 如何去除开关上下的空白间隙

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英文:

Android Compose - How to remove the space above and below the Switch

问题

我有一个Row,其中包含两个组件,TextSwitch,在添加Switch后,我看到上下有空白空间。我想让Switch的高度适应UI的高度。

我使用了padding(0.dp),但没有起作用。

如何去掉这个空白空间?

这是我的代码:

Row(
    modifier = Modifier
        .fillMaxWidth()
        .background(color = Color.Red),
    horizontalArrangement = Arrangement.SpaceBetween,
    verticalAlignment = Alignment.CenterVertically
) {
    Text(
        text = "这是一个文本",
        modifier = Modifier.background(color = Color.Yellow)
    )
    Switch(
        checked = false,
        onCheckedChange = {},
        modifier = Modifier
            .padding(0.dp)
            .background(color = Color.Blue)
    )
}

Android Compose – 如何去除开关上下的空白间隙


<details>
<summary>英文:</summary>

I have `Row` with two components, `Text` and `Switch`, after adding the `Switch`, I see the space above and below. I want the heigh of `Switch` is fit to UI height.

I use `padding(0.dp)` but it is not working.

How to remove that?

This is my code:
Row(
    modifier = Modifier
        .fillMaxWidth()
        .background(color = Color.Red),
    horizontalArrangement = Arrangement.SpaceBetween,
    verticalAlignment = Alignment.CenterVertically
) {
    Text(
        text = &quot;This is a text&quot;,
        modifier = Modifier.background(color = Color.Yellow)
    )
    Switch(
        checked = false,
        onCheckedChange = {},
        modifier = Modifier
            .padding(0.dp)
            .background(color = Color.Blue)
    )
}
[![Screenshot][1]][1]


  [1]: https://i.stack.imgur.com/gp2xa.png

</details>


# 答案1
**得分**: 7

`Switch`组件和其他许多组件一样,具有**最小触摸目标大小**(`48.dp`),以确保辅助功能。它通过**`minimumInteractiveComponentSize`**修饰符来应用。这会在组件外部包括额外的空间,以确保它们可访问。

您可以在[文档][1]中查看:

&gt; 至少保留 `48.dp` 的大小,以消除触摸交互的歧义,如果元素尺寸较小。
https://m2.material.io/design/usability/accessibility.html#layout-and-typography
&gt;
&gt; 这使用了 Material 推荐的最小尺寸 `48.dp` x `48.dp`,这可能与系统强制的最小尺寸不同。最小可点击/触摸目标大小(默认为 `48.dp`)由系统通过 ViewConfiguration 控制,并在触摸输入层自动扩展。

您可以通过将`LocalMinimumInteractiveComponentEnforcement`设置为`false`来覆盖此行为。如果设置为`false`,则不会有额外的空间。

```kotlin
CompositionLocalProvider(LocalMinimumInteractiveComponentEnforcement provides false) {
    Switch(
        checked = switchState,
        onCheckedChange = { switchState = !switchState },
        modifier = Modifier
            .padding(0.dp)
            .background(color = Teal200)
    )
}

注意: LocalMinimumInteractiveComponentEnforcement要求至少是M2 1.4.0-alpha04和M3 1.1.0-alpha04。在同样的方式中使用**LocalMinimumTouchTargetEnforcement**之前,您需要满足这些要求。

英文:

The Switch as many other components has a minimum touch target size (48.dp) for accessibility. It is applied with the minimumInteractiveComponentSize modifier.It will include extra space outside the component to ensure that they are accessible.

You can check in the doc:

>Reserves at least 48.dp in size to disambiguate touch interactions if the element would measure smaller.
https://m2.material.io/design/usability/accessibility.html#layout-and-typography
>
>This uses the Material recommended minimum size of 48.dp x 48.dp, which may not the same as the system enforced minimum size. The minimum clickable / touch target size (48.dp by default) is controlled by the system via ViewConfiguration and automatically expanded at the touch input layer.

You can override this behaviour applying false to the LocalMinimumInteractiveComponentEnforcement. If it is set to false there will be no extra space.

CompositionLocalProvider(LocalMinimumInteractiveComponentEnforcement provides false) {

        Switch(
            checked = switchState,
            onCheckedChange = { switchState = !switchState },
            modifier = Modifier
                .padding(0.dp)
                .background(color = Teal200)
        )
    }

Android Compose – 如何去除开关上下的空白间隙

Note: LocalMinimumInteractiveComponentEnforcement requires at least
M2 1.4.0-alpha04 and M3 1.1.0-alpha04. Before you can use LocalMinimumTouchTargetEnforcement in the same way.

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  • 本文由 发表于 2023年2月10日 11:36:26
  • 转载请务必保留本文链接:https://go.coder-hub.com/75406686.html
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