open3d | 如何计算由点云创建的网格的体积?

huangapple go评论122阅读模式
英文:

open3d | How to calculate the volume of a mesh created by point cloud?

问题

使用 'open3d.geometry.TriangleMesh.create_from_point_cloud_alpha_shape' 函数创建了一个网格,并想要计算其体积。但是出现了以下 RuntimeError 错误:

[Open3D WARNING] [CreateFromPointCloudAlphaShape] invalid tetra in TetraMesh
---------------------------------------------------------------------------
RuntimeError                              Traceback (most recent call last)
Input In [27], in <cell line: 7>()
      3 point_cloud.points = open3d.utility.Vector3dVector(data_all)
      5 tri_mesh = open3d.geometry.TriangleMesh.create_from_point_cloud_alpha_shape(point_cloud, alpha=10)
----> 7 v = open3d.geometry.TriangleMesh.get_volume(tri_mesh)
      8 print(v)

RuntimeError: [Open3D Error] (double open3d::geometry::TriangleMesh::GetVolume() const) /Users/runner/work/Open3D/Open3D/cpp/open3d/geometry/TriangleMesh.cpp:1220: 网格不是完全封闭的,无法计算体积。

我在网上搜索(https://github.com/isl-org/Open3D/pull/3201)并发现警告消息(invalid tetra in TetraMesh)是一个常见问题,原因是一些点位于网格内部而不在表面。因此,我通过计算每个点到表面的距离来排除所有不在表面的点。

然后,我再次使用 'open3d.geometry.TriangleMesh.create_from_point_cloud_alpha_shape' 函数重新创建网格。但是仍然出现了相同的问题,网格仍然不是完全封闭的。

是否有方法可以解决这个问题并计算体积?

谢谢!
英文:

I create a mesh by using 'open3d.geometry.TriangleMesh.create_from_point_cloud_alpha_shape' function and wanted to calculate the volume of it. But a RuntimeError occurs as the following shows:

[Open3D WARNING] [CreateFromPointCloudAlphaShape] invalid tetra in TetraMesh
---------------------------------------------------------------------------
RuntimeError                              Traceback (most recent call last)
Input In [27], in &lt;cell line: 7&gt;()
      3 point_cloud.points = open3d.utility.Vector3dVector(data_all)
      5 tri_mesh = open3d.geometry.TriangleMesh.create_from_point_cloud_alpha_shape(point_cloud, alpha=10)
----&gt; 7 v = open3d.geometry.TriangleMesh.get_volume(tri_mesh)
      8 print(v)

RuntimeError: [Open3D Error] (double open3d::geometry::TriangleMesh::GetVolume() const) /Users/runner/work/Open3D/Open3D/cpp/open3d/geometry/TriangleMesh.cpp:1220: The mesh is not watertight, and the volume cannot be computed.

I searched online (https://github.com/isl-org/Open3D/pull/3201) and found that the warning message (invalid tetra in TetraMesh) is a common problem and the reason is that some points are inside the mesh and not in the surface. Therefore, I exclude all the points that are not in the surface by calculating each point's distance to the surface.

Then, I recreate the mesh by using 'open3d.geometry.TriangleMesh.create_from_point_cloud_alpha_shape' function. The same issue occurs and the mesh is still not watertight.

Is there any method to solve this problem and calculate the volume?

Thanks!

答案1

得分: 1

为了计算体积,您需要一个无漏洞的网格,这意味着它不能有任何开口。这不是Alpha形状算法能够保证的事情;如果您选择较小的Alpha值,最终它将只创建微小的岛屿或孤立的三角形。

教程中有关于不同Alpha值的示例:
http://www.open3d.org/html/tutorial/Advanced/surface_reconstruction.html

您可以检查是否成功使用tri_mesh.is_watertight()

但这里的核心问题实际上是如何使网格密封,这在这个问题中已经被提问并回答了。

也许对于您的情况来说,选择一个较大的alpha已经足够了,或者也许您可以通过使用替代算法如create_from_point_cloud_poisson(应该能够保证密封,如果形状主要是凸的话,体积会被低估)或create_from_point_cloud_ball_pivoting来更好地满足您的需求。

您应该绘制您的几何图形和点云以进行视觉检查,并比较每种方法的体积。

英文:

In order to compute the volume you need a watertight mesh, which means it must have no openings. This isn't something the alpha shape algorithm guarantees; f you pick a smaller alpha, eventually it will just create tiny islands or isolated triangles.
The tutorial has examples of what happens with different alphas:
http://www.open3d.org/html/tutorial/Advanced/surface_reconstruction.html

You can check whether you had success with tri_mesh.is_watertight().

But the core problem here is really how to make the mesh watertight, which is asked and answered in this question.

Maybe picking a larger alpha is good enough for your case, or maybe you would be better served by an alternative algorithm like create_from_point_cloud_poisson (which should be guaranteed watertight, volume would be underestimated if the shape is mostly convex) or create_from_point_cloud_ball_pivoting.

You should plot your geometries and point cloud for visual inspection, and also compare the volume from each method.

huangapple
  • 本文由 发表于 2023年7月24日 17:15:26
  • 转载请务必保留本文链接:https://go.coder-hub.com/76752991.html
匿名

发表评论

匿名网友

:?: :razz: :sad: :evil: :!: :smile: :oops: :grin: :eek: :shock: :???: :cool: :lol: :mad: :twisted: :roll: :wink: :idea: :arrow: :neutral: :cry: :mrgreen:

确定