使用AssemblyLoadContext从AssemblyPath加载后,无法在以后卸载它

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英文:

Using AssemblyLoadContext LoadFromAssemblyPath fails to unload it later

问题

我正在在.NET 7 WPF应用程序中动态加载程序集。

此上下文加载器允许我稍后卸载它(参见 MemoryStream):
(取自此处:https://github.com/dotnet/runtime/issues/13226)

public class CollectableAssemblyLoadContext : AssemblyLoadContext
{
    private bool disposedValue;

    public CollectableAssemblyLoadContext(string name) : base(name, true) { }

    protected override Assembly Load(AssemblyName assemblyName) => null;

    public Assembly Load(byte[] rawAssembly)
    {
        using (var memoryStream = new MemoryStream(rawAssembly))
        {
            var assembly = LoadFromStream(memoryStream);
            return assembly;
        }
    }
}

但是在卸载时会引发 "不可收集的程序集" 异常:
(取自此处:https://learn.microsoft.com/en-gb/dotnet/core/tutorials/creating-app-with-plugin-support)

public class PluginLoader : AssemblyLoadContext
{
    private AssemblyDependencyResolver resolver;

    public PluginLoader(string pluginPath)
    {
        resolver = new AssemblyDependencyResolver(pluginPath);
    }

    protected override Assembly Load(AssemblyName assemblyName)
    {
        string assemblyPath = resolver.ResolveAssemblyToPath(assemblyName);
        if (assemblyPath != null)
        {
            return LoadFromAssemblyPath(assemblyPath);
        }

        return null;
    }
}

为什么会出现这个异常?是设计如此还是我做错了什么?

英文:

I am loading an assembly dynamically at run-time in .net 7 WPF app..

This context loader lets me to unload it later (see the MemoryStream):
(taken from here: https://github.com/dotnet/runtime/issues/13226)

    public class CollectableAssemblyLoadContext : AssemblyLoadContext
    {
        private bool disposedValue;

        public CollectableAssemblyLoadContext(string name) : base(name, true) { }

        protected override Assembly Load(AssemblyName assemblyName) => null;

        public Assembly Load(byte[] rawAssembly)
        {
            using (var memoryStream = new MemoryStream(rawAssembly))
            {
                var assembly = LoadFromStream(memoryStream);
                return assembly;
            }
        }
    }

And this throws "not collectible assembly" exception on unload:
(taken from here: https://learn.microsoft.com/en-gb/dotnet/core/tutorials/creating-app-with-plugin-support)

    public class PluginLoader : AssemblyLoadContext
    {
        private AssemblyDependencyResolver resolver;

        public PluginLoader(string pluginPath)
        {
            resolver = new AssemblyDependencyResolver(pluginPath);
        }

        protected override Assembly Load(AssemblyName assemblyName)
        {
            string assemblyPath = resolver.ResolveAssemblyToPath(assemblyName);
            if (assemblyPath != null)
            {
                return LoadFromAssemblyPath(assemblyPath);
            }

            return null;
        }
    }

Why? Is it by design or am I doing something wrong?

答案1

得分: 0

构造函数应该调用基类,并将标志设置为 true - 这确保了可收集性:

public PluginLoader(string pluginPath) : base(pluginPath, true)
英文:

The constructor should call base class with flag set to true - that ensures collectability:

public PluginLoader(string pluginPath) : base(pluginPath, true)

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  • 本文由 发表于 2023年7月17日 20:00:16
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