当我解引用一个指针以通过引用传递它时,编译器级别会发生什么?

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英文:

What happens at the compiler level when I dereference a pointer to pass it by reference?

问题

I'm interested in what the compiler does when I dereference a pointer explicitly to pass it by reference:

void foo(A& arg)
{
   arg.member = 7;
}

void goo()
{
   A* ob = new A();
   foo(*ob);
   printf(ob->member); // should show 7
}

The reason I'm interested is because I believe bringing the dereference out of the function call would create very different behavior:

void foo(A& arg)
{
   arg.member = 7;
}

void goo()
{
   A* ob = new A();
   A ob_dereferenced = *ob;
   foo(ob_dereferenced);
   printf(ob->member); // should show whatever A initializes member to
}
英文:

I'm interested in what the compiler does when I dereference a pointer explicitly to pass it by reference:

void foo(A& arg)
{
   arg.member = 7;
}

void goo()
{
   A* ob = new A();
   foo(*ob);
   printf(ob->member); // should show 7
}

The reason I'm interested is because I believe bringing the dereference out of the function call would create very different behavour:

void foo(A& arg)
{
   arg.member = 7;
}

void goo()
{
   A* ob = new A();
   A ob_dereferenced = *ob;
   foo(ob_dereferenced);
   printf(ob->member); // should show whatever A initialises member to
}

答案1

得分: 1

你的比较并不公平,因为在第二个版本中:

void goo()
{
   A* ob = new A();
   A ob_dereferenced = *ob;   // <---- here !!!
   foo(ob->member); // should show whatever A initialises member to
}

你正在复制 A 实例。根据 A 是什么,创建第二个实例可能会产生可观察到的副作用。

然而,让我们暂时不考虑这种可观察到的副作用,并使用

struct A { int member = 0; };

那么这两种方式之间没有可观察到的差异:

void moo(A* a) { 
      foo(*a);    
}

和使用本地引用:

void moo(A* a) { 
      A& b = *a;  
      foo(b);
}

这两个 moo 的作用是相同的。在启用优化时,不应该期望编译器产生不同的输出。

PS:你两个版本都存在内存泄漏问题。如果你只是需要一个指针作为示例,你不需要使用 new。例如,A a; A* aptr = &a; 完全可以用作指向 A 的合法指针,你不需要担心内存泄漏问题。上面我避免了这个问题,只是假设指针来自某个地方

英文:

Your comparison is not a fair one because here in the second version:

> void goo()
> {
> A* ob = new A();
> A ob_dereferenced = *ob; // <---- here !!!
> foo(ob_dereferenced);
> printf(ob->member); // should show whatever A initialises member to
> }

You are making a copy of the A instance. Depending on what A is, creating a second instance can have observable side effects.

However, lets put such observable side effects aside, and use

 struct A { int member = 0; };

then there is no observable difference between:

 void moo(A* a) { 
      foo(*a);    
 }

and using a local reference:

 void moo(A* a) { 
      A&amp; b = *a;  
      foo(b);
 }

Those two moo do the same. There is no reason to expect different output from the compiler when optimizations are turned on.

PS: Your both versions leak memory. If you need a pointer for an example you do not need new. For example A a; A* aptr = &amp;a; makes up for a totally fine pointer to A and you dont need to worry about leaks. Above I avoided the issue, by simply assuming the pointer comes from somewhere.

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  • 本文由 发表于 2023年6月26日 19:47:38
  • 转载请务必保留本文链接:https://go.coder-hub.com/76556383.html
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