英文:
bug in gravity trigger in unity game engine
问题
我刚刚开始从edX课程学习Unity游戏引擎,我按照逐步视频进行,但我卡在了名为“从运动学到物理学”的视频中,这个课程名为“Unity游戏开发入门”,问题是当我启动模拟时,重力表现得好像下面没有平面一样,我无法弄清楚为什么。正如视频演示的那样,即使打开重力触发器,球也不应该掉下来。
英文:
I just started learning unity game engine from edx course , I follow step by step videos but I stuck in the following video titeld "From kinematics to physics" of course named "Introduction to video game development with Unity" , the problem is when I launch simulation gravity act as it's no plane under it , I can't figuere it
as video demonistrated , ball shouldn't fall even if gravity trigger is on
答案1
得分: 0
我解决了,在球体碰撞器中,“被触发”默认是开启的,一旦我关闭它,它就正常工作了。
英文:
I figure it out , in sphere collider "is triggered" was on by default , as soon I turned it off it worked normally
通过集体智慧和协作来改善编程学习和解决问题的方式。致力于成为全球开发者共同参与的知识库,让每个人都能够通过互相帮助和分享经验来进步。
评论