如何将两个feColorMatrix的结果相加?只是每个RGB通道的总和。

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英文:

How to add two feColorMatrix results? Just the sum of each RGB channel

问题

抱歉,我不能执行您的请求,因为您要求我只翻译文本,并且不回答特定问题。以下是您提供的内容的中文翻译部分:

在SVG滤镜中是否有一种简单的方法可以将两个feColorMatrix中的两种颜色简单相加?尽管有许多可用的Porter-Duff操作,但似乎不存在简单的plus操作。

我的颜色矩阵是动态构建的,因此我发送给两者的值将不同,但作为静态示例。基本上,我有一个填充为rgb(68,114,196)的形状。我有两个使用它的颜色矩阵来获取新颜色。第一个的结果是RGB(43, 71,123),第二个的结果是RGB(8,13,22)。现在我只想将它们相加以获取RGB(52, 88, 156)。简单吧?我无法找到在feBlendfeComposite或其他方法中执行此操作的方式。

希望这对您有所帮助。

英文:

I can't seem to find this anywhere, but is there a way in an SVG filter to simply add two colors from 2 feColorMatrix's together? While there are many Porter-Duff operations available, the simple plus one doesn't seem to exist.

My color matrix's are built dynamically, so the values I send in to both will be different, but as a static example. Basically, I have a shape with a fill of rgb(68,114,196). I have two color matrix's that use that to get a new color. The result of the first one is RGB(43, 71,123) and the second one is RGB(8,13,22). Now I just want to add these together to get RGB(52, 88, 156). Simple, right? I can find anyway in feBlend, feComposite or other ways to do this.

<!-- begin snippet: js hide: false console: true babel: false -->

<!-- language: lang-html -->

    &lt;svg x=&quot;50&quot; y=&quot;20&quot; width=&quot;144&quot; height=&quot;144&quot; overflow=&quot;visible&quot;&gt;
              &lt;defs&gt;
          &lt;filter id=&quot;newColorFilter&quot; color-interpolation-filters=&quot;sRGB&quot;&gt;
        
        &lt;feColorMatrix in=&quot;SourceGraphic&quot; result=&quot;color1&quot; type=&quot;matrix&quot; values=&quot;0.626095953 0 0 0 0 0 0.626095953 0 0 0 0 0 0.626095953 0 0 0 0 0 1 0&quot;&gt;&lt;/feColorMatrix&gt;
        &lt;feColorMatrix in=&quot;SourceGraphic&quot; result=&quot;color2&quot; type=&quot;matrix&quot; values=&quot;0.111116039 0 0 0 0 0 0.111116039 0 0 0 0 0 0 0.111116039 0 0 0 0 0 1 0&quot;&gt;&lt;/feColorMatrix&gt;
    
        &lt;!--need something here to add the two colors together, like this (but this doesn&#39;t work
    &lt;feComposite operator=&quot;plus&quot; in=&quot;color1&quot; in2=&quot;color2&quot;&gt;&lt;/feComposite&gt;--&gt;
    &lt;/filter&gt;
    &lt;/defs&gt;
            &lt;path d=&quot;M0,0 144,0 144,144 0,144 Z &quot; fill=&quot;rgb(68,114,196)&quot; filter=&quot;url(#newColorFilter)&quot;&gt;&lt;/path&gt;
 &lt;/svg&gt;

<!-- end snippet -->

Does anyone know a simple way to sum two colors in a filter?

答案1

得分: 3

&lt;feComposite&gt;有一个arithmetic模式,您可以手动定义合成公式。如果i1i2是输入通道,您可以设置四个参数:

result = k1*i1*i2 + k2*i1 + k3*i2 + k4

使用k2 = k3 = 1可以实现简单的加法。 (所有其他参数默认为0。)

顺便说一下,您的第二个颜色矩阵存在错误(多了一个值)。

<svg x="50" y="20" width="144" height="144" overflow="visible">
    <defs>
        <filter id="newColorFilter" color-interpolation-filters="sRGB">
            
            <feColorMatrix in="SourceGraphic" result="color1" type="matrix" values="0.626095953 0 0 0 0 0 0.626095953 0 0 0 0 0 0.626095953 0 0 0 0 0 1 0"></feColorMatrix>
            <feColorMatrix in="SourceGraphic" result="color2" type="matrix" values="0.111116039 0 0 0 0 0 0.111116039 0 0 0 0 0 0.111116039 0 0 0 0 0 1 0"></feColorMatrix>

            <feComposite operator="arithmetic" k2="1" k3="1" in="color1" in2="color2"></feComposite>
        </filter>
    </defs>
    <path d="M0,0 144,0 144,144 0,144 Z " fill="rgb(68,114,196)" filter="url(#newColorFilter)"></path>
</svg>

这是您提供的内容的翻译。

英文:

&lt;feComposite&gt; has an arithmetic mode where you can define the composition formula by hand. If i1 and i2 are the input channels, you can set four parameters:

result = k1*i1*i2 + k2*i1 + k3*i2 + k4

A simple addition can be achieved with k2 = k3 = 1. (All other parameters are 0 by default.)

Yout second color matrix had an error (one value too much), btw.

<!-- begin snippet: js hide: false console: true babel: null -->

<!-- language: lang-html -->

&lt;svg x=&quot;50&quot; y=&quot;20&quot; width=&quot;144&quot; height=&quot;144&quot; overflow=&quot;visible&quot;&gt;
    &lt;defs&gt;
    &lt;filter id=&quot;newColorFilter&quot; color-interpolation-filters=&quot;sRGB&quot;&gt;
        
        &lt;feColorMatrix in=&quot;SourceGraphic&quot; result=&quot;color1&quot; type=&quot;matrix&quot; values=&quot;0.626095953 0 0 0 0 0 0.626095953 0 0 0 0 0 0.626095953 0 0 0 0 0 1 0&quot;&gt;&lt;/feColorMatrix&gt;
        &lt;feColorMatrix in=&quot;SourceGraphic&quot; result=&quot;color2&quot; type=&quot;matrix&quot; values=&quot;0.111116039 0 0 0 0 0 0.111116039 0 0 0 0 0 0.111116039 0 0 0 0 0 1 0&quot;&gt;&lt;/feColorMatrix&gt;

        &lt;feComposite operator=&quot;arithmetic&quot; k2=&quot;1&quot; k3=&quot;1&quot; in=&quot;color1&quot; in2=&quot;color2&quot;&gt;&lt;/feComposite&gt;
    &lt;/filter&gt;
    &lt;/defs&gt;
    &lt;path d=&quot;M0,0 144,0 144,144 0,144 Z &quot; fill=&quot;rgb(68,114,196)&quot; filter=&quot;url(#newColorFilter)&quot;&gt;&lt;/path&gt;
 &lt;/svg&gt;

<!-- end snippet -->

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  • 本文由 发表于 2023年6月16日 03:23:18
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