如何在C++ Web服务器中为多个客户端修复使用select()和send()时的Error 141。

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英文:

How to fix Error 141 when using select() and send() in C++ web server for multiple clients

问题

我正在构建一个用C++编写的Web服务器,需要同时为多个客户端提供服务,而不会阻塞任何单个客户端。为了实现这一目标,我正在使用select()函数。

当一个客户端在我发送响应时(在这种情况下,是一个长视频)关闭连接时,我遇到了一个错误。程序以状态141退出,在使用LLDB进行调试时,似乎正是在send()函数中发生的,当尝试发送到一个不再存在的套接字时,因为客户端关闭了连接。

在这种情况下,我是否遗漏了什么,或者需要以不同的方式处理?

在我的代码中,我有以下设置:

// 代码部分不翻译

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英文:

I'm working on building a web server in C++ that needs to serve multiple clients simultaneously without blocking any individual client. To achieve this, I'm using the select() function.

I'm encountering an error when a client closes the connection while I'm sending a response (in this case, a long video). The program exits with status 141, and upon debugging with LLDB, it seems to happen exactly in the send() function when trying to send to a socket that no longer exists because the client closed the connection.

Is there something I'm missing, or need to handle differently, in this situation?

I have the following setup in my code:

void    Error(const char *msg)
{
    perror(msg);
    exit(1);
}

void    Server::Init()
{
    memset(&server_infos, 0, sizeof(server_infos));
    server_infos.ai_family      = AF_INET;
    server_infos.ai_protocol    = SOCK_STREAM;
    getaddrinfo(LOCALHOST, PORT, &server_infos, &sinfo_ptr);
}

void    Server::CreateServer()
{
    Init();
    if ((server_socket = socket(sinfo_ptr->ai_family, sinfo_ptr->ai_protocol, 0)) == -1)
       Error("Error: Creating socket failed\n");
    int optval = 1;
    setsockopt(server_socket, SOL_SOCKET, SO_REUSEPORT, &optval, sizeof(optval));
    if (bind(server_socket, sinfo_ptr->ai_addr, sinfo_ptr->ai_addrlen) == -1)
       Error("Error: Binding failed\n");
    if (listen(server_socket, FD_SETSIZE) == -1)
       Error("Error: Listening failed\n");
}

void Server::SendResponseHeader(int clt_skt)
{
    char response_header[] =    "HTTP/1.1 200 OK\r\n"
                                "Server: Allah Y7ssen L3wan\r\n"
                                "Content-Length: 82013359\r\n"
                                "Content-Type: video/mp4\r\n\r\n";
    if (send(clt_skt, response_header, strlen(response_header), 0) == -1)
        Error("Error (Send) -> ");
}

void Server::DropClient()
{
    close(active_clt);
    FD_CLR(active_clt, &readfds);
    FD_CLR(active_clt, &writefds);
    _clients.erase(itb);
    close(itb->GetCltFd());
    std::cerr << "Connection Closed\n";
}


int Server::AcceptAddClientToSet()
{
    int newconnection = accept(server_socket, (struct sockaddr *)&storage_sock, &clt_addr);
    if (newconnection == -1)
        Error("Error (Accept) -> ");
    const char *path = "/Users/me/Desktop/video.mp4";
    _clients.push_back(Client(newconnection, open(path, O_RDONLY)));
    client_write_ready = false;
    FD_SET(_clients.back().GetCltSocket(), &readfds);
    FD_SET(_clients.back().GetCltSocket(), &writefds);
    if (_clients.back().GetCltSocket() > maxfds)
        maxfds = _clients.back().GetCltSocket();
    return (newconnection);
}

void Server::Start()
{
    CreateServer();
    
    FD_ZERO(&readfds);
    FD_ZERO(&writefds);
    FD_SET(server_socket, &readfds);
    FD_SET(server_socket, &writefds);
    maxfds = server_socket;
    bytesreceived = 0;

    while (TRUE)
    {
        tmpfdsread = readfds;
        tmpfdswrite = writefds;
        activity = select(maxfds + 1, &tmpfdsread, &tmpfdswrite, NULL, NULL);
        if (activity == -1)
           Error("Error (Select) -> ");
        if (FD_ISSET(server_socket, &tmpfdsread))
            client_socket = AcceptAddClientToSet();
        for (itb = _clients.begin(); itb != _clients.end(); itb++)
        {
            active_clt = itb->GetCltSocket();
            if (FD_ISSET(active_clt, &tmpfdsread) && !client_write_ready)
            {
                bytesreceived = recv(active_clt, requested_data, sizeof(requested_data), 0);
                if (bytesreceived <= 0)
                {
                    DropClient();
                    std::cerr << "Connection Closed\n";
                }
                else
                {
                    client_write_ready = true;
                    SendResponseHeader(active_clt);
                }
            }

            if (FD_ISSET(active_clt, &tmpfdswrite) && client_write_ready)
            {
                bytesread = read(itb->GetCltFd(), buffer, sizeof(buffer));
                if (bytesread == -1)
                    Error("Error (Read) -> ");
                bytessent = send(active_clt, buffer, bytesread, 0);
                if (bytessent == -1)
                {
                    std::cout << "Cannot Send\n";
                        Error("Error (Send) -> ");
                }
                if (bytesread == 0)
                {
                    DropClient();
                    std::cout << "Done With This Client ->" <<  itb->GetCltFd() << "\n";
                }
            }
        }
    }
    close(server_socket);
}

答案1

得分: 0

Ignoring the SIGPIPE signal using signal(SIGPIPE, SIG_IGN) 允许程序继续运行,即使写入/发送操作由于关闭/无效的套接字而失败。

https://stackoverflow.com/questions/108183/ 有帮助。

英文:

Ignoring the SIGPIPE signal using signal(SIGPIPE, SIG_IGN) allows the program to continue running even if the write/send operation fails due to a closed/invalid socket.

https://stackoverflow.com/questions/108183/ is helpful.

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  • 本文由 发表于 2023年6月6日 15:19:36
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