删除指定时间后的数据。

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英文:

Delete data after specified time

问题

以下是翻译好的部分:

我有一个Flutter应用程序,在其中我正在使用shared_preferences保存数据。现在我想要实现的是,当数据保存时,它将启动一个5分钟的计时器。5分钟后,数据将被删除,并且用户将被重新带回到登录页。这很简单。但是,我已经完成的部分在每次启动应用程序时都会重新启动计时器。我想要的是,假设在2分30秒后用户关闭了应用程序。一段时间后,用户再次打开应用程序。然后,应用程序将从2分31秒开始,并且剩余时间将为2分29秒。这意味着即使再次打开应用程序,计时器也不会重新启动。

Future<void> initializePreferences() async {
    final SharedPreferences prefs = await SharedPreferences.getInstance();
    _data = await prefs.getString('myData');
  
    Timer(Duration(minutes: 5), () {
      prefs.remove('myData');
      setState(() {
        _data = null;
      });

      /// 导航到闪屏页
      Navigator.pushNamedAndRemoveUntil(
        context,
        '/',
        (route) => false,
      );
      print("数据已删除。");
    });
  }

请注意,这段代码中计时器在5分钟内启动。您希望实现的剩余部分已在上文中描述。提前谢谢!

英文:

I have a flutter application. Where I am saving a data in shared_preferences. Now what I want to achieve is that when data is saved it will start a timer for 5 minutes. After 5 minutes the data will be removed and user will be taken to the LoginPage again. This is quite simple. But here the things that I have done again restarts the timer whenever I start the application. I want is that suppose after 2 mins 30 seconds user closes the app. After some time the user again opens the app. Then the app will start from 2 mins 31 seconds and remaining time will be 2 mins 29 seconds. That means the timer will not restart even when the app is opened again.

Future&lt;void&gt; initializePreferences() async {
    final SharedPreferences prefs = await SharedPreferences.getInstance();
    _data = await prefs.getString(&#39;myData&#39;);
  
    Timer(Duration(minutes: 5), () {
      prefs.remove(&#39;myData&#39;);
      setState(() {
        _data = null;
      });

      ///navigate to splashscreen
      Navigator.pushNamedAndRemoveUntil(
        context,
        &#39;/&#39;,
            (route) =&gt; false,
      );
      print(&quot;Data is reremoved.&quot;);
    });
  }

here the timer starts for 5 mins. The remaining details what I want to achieve is given above. Thanks in advance.

答案1

得分: 1

你可以在应用从前台(例如:用户正在使用应用)到后台(用户退出应用但尚未终止)时监听应用状态。

在监听应用状态后,您可以添加另一个 shared_prefs 来存储用户暂停应用时的剩余时间,并在应用恢复时,使用先前的 shared_prefs 作为计时器方法的参数。

class _MyScreenState extends State<MyScreen> with WidgetsBindingObserver {}
// 在 initState 中添加以下内容:

WidgetsBinding.instance.addObserver(this);
// didChangeAppLifecycleState 将会是:

@override
void didChangeAppLifecycleState(AppLifecycleState state) {
  super.didChangeAppLifecycleState(state);
  if (state == AppLifecycleState.paused) {
    // 进入后台
  }
  if (state == AppLifecycleState.resumed) {
    // 回到前台
  }
}
英文:

You can listen the app state when app is from foreground (ex: user using the app) to background (user quit the app but not terminated yet).

After listen to app state, you could add another shared_prefs to store the time remain when user pause app, and when app in resume, using shared_prefs previously as argument for the timer method

class _MyScreenState extends State&lt;MyScreen&gt; with WidgetsBindingObserver{}
//add the following inside our initState:

WidgetsBinding.instance.addObserver(this);
//didChangeAppLifecycleState will be:

@override
     void didChangeAppLifecycleState(AppLifecycleState state) {
     super.didChangeAppLifecycleState(state);
      if (state == AppLifecycleState.paused) {
       // went to Background
         }
       if (state == AppLifecycleState.resumed) {
       // came back to Foreground
       }
    }

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  • 本文由 发表于 2023年5月21日 17:16:24
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