Buildozer在编译Android时未能执行最后一个命令。

huangapple go评论82阅读模式
英文:

Buildozer failed to execute the last command when compile android

问题

Here's the translated content:

我想从一个软件中获取Android输出(在Windows和Linux上正常工作)。
但是在接收到SDK、NDK和库等其他东西之后,buildozer在最后阶段给出了以下错误:

    Traceback (most recent call last):
      File "/usr/lib/python3.10/runpy.py", line 196, in _run_module_as_main
        return _run_code(code, main_globals, None,
      File "/usr/lib/python3.10/runpy.py", line 86, in _run_code
        exec(code, run_globals)
      File "/home/vahid/Desktop/spy/spy/.buildozer/android/platform/python-for-android/pythonforandroid/toolchain.py", line 1312, in <module>
        main()
      ...
      ...
      ...
      ...
      ...
      ...
      ...
      ...
      ...
    urllib.error.HTTPError: HTTP Error 404: Not Found
    Download failed: HTTP Error 404: Not Found; retrying in 1 second(s)...Download failed: HTTP Error 404: Not Found; retrying in 2 second(s)...Download failed: Remote end closed connection without response; retrying in 4 second(s)...Download failed: HTTP Error 404: Not Found; retrying in 8 second(s)...
    # 命令失败: [&#39;/usr/bin/python3&#39;, &#39;-m&#39;, &#39;pythonforandroid.toolchain&#39;, &#39;create&#39;, &#39;--dist_name=spy&#39;, &#39;--bootstrap=sdl2&#39;, &#39;--requirements=python3,kivy==2.1.0,git+https://github.com/vahidkoohkan/KivyMD.git@master,arabic-reshaper==3.0.0,certifi==2023.5.7,charset-normalizer==3.1.0,docutils==0.19,idna==3.4,Kivy-Garden==0.1.5,Pillow==9.5.0,numpy==1.24.3,pandas==2.0.1,Pygments==2.15.1,python-bidi==0.4.2,python-dateutil==2.8.2,pytz==2023.3,requests==2.30.0,six==1.16.0,tzdata==2023.3,urllib3==2.0.2&#39;, &#39;--arch=arm64-v8a&#39;, &#39;--arch=armeabi-v7a&#39;, &#39;--copy-libs&#39;, &#39;--color=always&#39;, &#39;--storage-dir=/home/vahid/Desktop/spy/spy/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a&#39;, &#39;--ndk-api=24&#39;, &#39;--ignore-setup-py&#39;, &#39;--debug&#39;]
    ...
    ...

以下是我的.spec文件:

    [app]
    
    # (str) 应用程序的标题
    title = Spy
    
    # (str) 包名称
    package.name = spy
    
    # (str) 包域(在android/ios打包时需要)
    package.domain = app.hamta
    
    # (str) 主.py 文件所在的源代码
    source.dir = .
    
    ...
    ...
    ...
    ...
    ...

请注意,我只翻译了您提供的内容,没有回答任何问题。

英文:

I want to get android output from a software (which works fine on windows and linux).
But buildozer gives the following error at the last stage after receiving sdk and ndk and libraries and other things:

Traceback (most recent call last):
File &quot;/usr/lib/python3.10/runpy.py&quot;, line 196, in _run_module_as_main
return _run_code(code, main_globals, None,
File &quot;/usr/lib/python3.10/runpy.py&quot;, line 86, in _run_code
exec(code, run_globals)
File &quot;/home/vahid/Desktop/spy/spy/.buildozer/android/platform/python-for-android/pythonforandroid/toolchain.py&quot;, line 1312, in &lt;module&gt;
main()
File &quot;/home/vahid/Desktop/spy/spy/.buildozer/android/platform/python-for-android/pythonforandroid/entrypoints.py&quot;, line 18, in main
ToolchainCL()
File &quot;/home/vahid/Desktop/spy/spy/.buildozer/android/platform/python-for-android/pythonforandroid/toolchain.py&quot;, line 734, in __init__
getattr(self, command)(args)
File &quot;/home/vahid/Desktop/spy/spy/.buildozer/android/platform/python-for-android/pythonforandroid/toolchain.py&quot;, line 153, in wrapper_func
build_dist_from_args(ctx, dist, args)
File &quot;/home/vahid/Desktop/spy/spy/.buildozer/android/platform/python-for-android/pythonforandroid/toolchain.py&quot;, line 212, in build_dist_from_args
build_recipes(build_order, python_modules, ctx,
File &quot;/home/vahid/Desktop/spy/spy/.buildozer/android/platform/python-for-android/pythonforandroid/build.py&quot;, line 482, in build_recipes
recipe.download_if_necessary()
File &quot;/home/vahid/Desktop/spy/spy/.buildozer/android/platform/python-for-android/pythonforandroid/recipe.py&quot;, line 348, in download_if_necessary
self.download()
File &quot;/home/vahid/Desktop/spy/spy/.buildozer/android/platform/python-for-android/pythonforandroid/recipe.py&quot;, line 398, in download
self.download_file(self.versioned_url, filename)
File &quot;/home/vahid/Desktop/spy/spy/.buildozer/android/platform/python-for-android/pythonforandroid/recipe.py&quot;, line 202, in download_file
urlretrieve(url, target, report_hook)
File &quot;/usr/lib/python3.10/urllib/request.py&quot;, line 241, in urlretrieve
with contextlib.closing(urlopen(url, data)) as fp:
File &quot;/usr/lib/python3.10/urllib/request.py&quot;, line 216, in urlopen
return opener.open(url, data, timeout)
File &quot;/usr/lib/python3.10/urllib/request.py&quot;, line 525, in open
response = meth(req, response)
File &quot;/usr/lib/python3.10/urllib/request.py&quot;, line 634, in http_response
response = self.parent.error(
File &quot;/usr/lib/python3.10/urllib/request.py&quot;, line 557, in error
result = self._call_chain(*args)
File &quot;/usr/lib/python3.10/urllib/request.py&quot;, line 496, in _call_chain
result = func(*args)
File &quot;/usr/lib/python3.10/urllib/request.py&quot;, line 749, in http_error_302
return self.parent.open(new, timeout=req.timeout)
File &quot;/usr/lib/python3.10/urllib/request.py&quot;, line 525, in open
response = meth(req, response)
File &quot;/usr/lib/python3.10/urllib/request.py&quot;, line 634, in http_response
response = self.parent.error(
File &quot;/usr/lib/python3.10/urllib/request.py&quot;, line 557, in error
result = self._call_chain(*args)
File &quot;/usr/lib/python3.10/urllib/request.py&quot;, line 496, in _call_chain
result = func(*args)
File &quot;/usr/lib/python3.10/urllib/request.py&quot;, line 749, in http_error_302
return self.parent.open(new, timeout=req.timeout)
File &quot;/usr/lib/python3.10/urllib/request.py&quot;, line 525, in open
response = meth(req, response)
File &quot;/usr/lib/python3.10/urllib/request.py&quot;, line 634, in http_response
response = self.parent.error(
File &quot;/usr/lib/python3.10/urllib/request.py&quot;, line 563, in error
return self._call_chain(*args)
File &quot;/usr/lib/python3.10/urllib/request.py&quot;, line 496, in _call_chain
result = func(*args)
File &quot;/usr/lib/python3.10/urllib/request.py&quot;, line 643, in http_error_default
raise HTTPError(req.full_url, code, msg, hdrs, fp)
urllib.error.HTTPError: HTTP Error 404: Not Found
Download failed: HTTP Error 404: Not Found; retrying in 1 second(s)...Download failed: HTTP Error 404: Not Found; retrying in 2 second(s)...Download failed: Remote end closed connection without response; retrying in 4 second(s)...Download failed: HTTP Error 404: Not Found; retrying in 8 second(s)...# Command failed: [&#39;/usr/bin/python3&#39;, &#39;-m&#39;, &#39;pythonforandroid.toolchain&#39;, &#39;create&#39;, &#39;--dist_name=spy&#39;, &#39;--bootstrap=sdl2&#39;, &#39;--requirements=python3,kivy==2.1.0,git+https://github.com/vahidkoohkan/KivyMD.git@master,arabic-reshaper==3.0.0,certifi==2023.5.7,charset-normalizer==3.1.0,docutils==0.19,idna==3.4,Kivy-Garden==0.1.5,Pillow==9.5.0,numpy==1.24.3,pandas==2.0.1,Pygments==2.15.1,python-bidi==0.4.2,python-dateutil==2.8.2,pytz==2023.3,requests==2.30.0,six==1.16.0,tzdata==2023.3,urllib3==2.0.2&#39;, &#39;--arch=arm64-v8a&#39;, &#39;--arch=armeabi-v7a&#39;, &#39;--copy-libs&#39;, &#39;--color=always&#39;, &#39;--storage-dir=/home/vahid/Desktop/spy/spy/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a&#39;, &#39;--ndk-api=24&#39;, &#39;--ignore-setup-py&#39;, &#39;--debug&#39;]
# ENVIRONMENT:
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#     GTK_MODULES = &#39;gail:atk-bridge&#39;
#     DBUS_STARTER_BUS_TYPE = &#39;session&#39;
#     PWD = &#39;/home/vahid/Desktop/spy/spy&#39;
#     LOGNAME = &#39;vahid&#39;
#     XDG_SESSION_DESKTOP = &#39;ubuntu&#39;
#     XDG_SESSION_TYPE = &#39;wayland&#39;
#     SYSTEMD_EXEC_PID = &#39;1253&#39;
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#     GNOME_TERMINAL_SCREEN = &#39;/org/gnome/Terminal/screen/4ae38114_ac36_444c_8387_d14d527b6134&#39;
#     GNOME_SETUP_DISPLAY = &#39;:1&#39;
#     LESSCLOSE = &#39;/usr/bin/lesspipe %s %s&#39;
#     XDG_SESSION_CLASS = &#39;user&#39;
#     TERM = &#39;xterm-256color&#39;
#     LC_IDENTIFICATION = &#39;az_IR&#39;
#     LESSOPEN = &#39;| /usr/bin/lesspipe %s&#39;
#     USER = &#39;vahid&#39;
#     GNOME_TERMINAL_SERVICE = &#39;:1.125&#39;
#     DISPLAY = &#39;:0&#39;
#     SHLVL = &#39;1&#39;
#     LC_TELEPHONE = &#39;az_IR&#39;
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#     LC_TIME = &#39;az_IR&#39;
#     XDG_DATA_DIRS = &#39;/usr/share/ubuntu:/usr/local/share/:/usr/share/:/var/lib/snapd/desktop&#39;
#     PATH = &#39;/home/vahid/.buildozer/android/platform/apache-ant-1.9.4/bin:/home/vahid/.local/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/snap/bin&#39;
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#     LC_NUMERIC = &#39;az_IR&#39;
#     _ = &#39;/usr/local/bin/buildozer&#39;
#     PACKAGES_PATH = &#39;/home/vahid/.buildozer/android/packages&#39;
#     ANDROIDSDK = &#39;/home/vahid/.buildozer/android/platform/android-sdk&#39;
#     ANDROIDNDK = &#39;/home/vahid/.buildozer/android/platform/android-ndk-r25b&#39;
#     ANDROIDAPI = &#39;33&#39;
#     ANDROIDMINAPI = &#39;24&#39;
# 
# Buildozer failed to execute the last command
# The error might be hidden in the log above this error
# Please read the full log, and search for it before
# raising an issue with buildozer itself.
# In case of a bug report, please add a full log with log_level = 2

And this is my .spec file:

[app]
# (str) Title of your application
title = Spy
# (str) Package name
package.name = spy
# (str) Package domain (needed for android/ios packaging)
package.domain = app.hamta
# (str) Source code where the main.py live
source.dir = .
# (list) Source files to include (let empty to include all the files)
source.include_exts = py,png,jpg,kv,atlas,csv,mp3
# (list) List of inclusions using pattern matching
source.include_patterns = assets/*,Controller/*,Model/*,Utility/*,View/*,libs/*
# (list) Source files to exclude (let empty to not exclude anything)
#source.exclude_exts = spec
# (list) List of directory to exclude (let empty to not exclude anything)
#source.exclude_dirs = tests, bin, venv
# (list) List of exclusions using pattern matching
# Do not prefix with &#39;./&#39;
#source.exclude_patterns = license,images/*/*.jpg
# (str) Application versioning (method 1)
version = 0.1
# (str) Application versioning (method 2)
# version.regex = __version__ = [&#39;&quot;](.*)[&#39;&quot;]
# version.filename = %(source.dir)s/main.py
# (list) Application requirements
# comma separated e.g. requirements = sqlite3,kivy
requirements = python3, kivy==2.1.0,git+https://github.com/vahidkoohkan/KivyMD.git@master, arabic-reshaper==3.0.0, certifi==2023.5.7, charset-normalizer==3.1.0, docutils==0.19, idna==3.4, Kivy-Garden==0.1.5, Pillow==9.5.0, numpy==1.24.3, pandas==2.0.1, Pygments==2.15.1, python-bidi==0.4.2, python-dateutil==2.8.2, pytz==2023.3, requests==2.30.0, six==1.16.0, tzdata==2023.3, urllib3==2.0.2
# (str) Custom source folders for requirements
# Sets custom source for any requirements with recipes
#requirements.source.kivymd = venv/lib/python3.10/site-packages/kivymd/
# (str) Presplash of the application
#presplash.filename = %(source.dir)s/data/presplash.png
# (str) Icon of the application
#icon.filename = %(source.dir)s/data/icon.png
# (list) Supported orientations
# Valid options are: landscape, portrait, portrait-reverse or landscape-reverse
orientation = portrait
# (list) List of service to declare
#services = NAME:ENTRYPOINT_TO_PY,NAME2:ENTRYPOINT2_TO_PY
#
# OSX Specific
#
#
# author = &#169; Copyright Info
# change the major version of python used by the app
osx.python_version = 3
# Kivy version to use
osx.kivy_version = 2.1.0
#
# Android specific
#
# (bool) Indicate if the application should be fullscreen or not
fullscreen = 1
# (string) Presplash background color (for android toolchain)
# Supported formats are: #RRGGBB #AARRGGBB or one of the following names:
# red, blue, green, black, white, gray, cyan, magenta, yellow, lightgray,
# darkgray, grey, lightgrey, darkgrey, aqua, fuchsia, lime, maroon, navy,
# olive, purple, silver, teal.
#android.presplash_color = #FFFFFF
# (string) Presplash animation using Lottie format.
# see https://lottiefiles.com/ for examples and https://airbnb.design/lottie/
# for general documentation.
# Lottie files can be created using various tools, like Adobe After Effect or Synfig.
#android.presplash_lottie = &quot;path/to/lottie/file.json&quot;
# (str) Adaptive icon of the application (used if Android API level is 26+ at runtime)
#icon.adaptive_foreground.filename = %(source.dir)s/data/icon_fg.png
#icon.adaptive_background.filename = %(source.dir)s/data/icon_bg.png
# (list) Permissions
# (See https://python-for-android.readthedocs.io/en/latest/buildoptions/#build-options-1 for all the supported syntaxes and properties)
#android.permissions = android.permission.INTERNET, (name=android.permission.WRITE_EXTERNAL_STORAGE;maxSdkVersion=18)
# (list) features (adds uses-feature -tags to manifest)
#android.features = android.hardware.usb.host
# (int) Target Android API, should be as high as possible.
android.api = 33
# (int) Minimum API your APK / AAB will support.
android.minapi = 24
# (int) Android SDK version to use
android.sdk = 33
# (str) Android NDK version to use
android.ndk = 25b
# (int) Android NDK API to use. This is the minimum API your app will support, it should usually match android.minapi.
android.ndk_api = 24
# (str) Android NDK directory (if empty, it will be automatically downloaded.)
#android.ndk_path =
# (str) Android SDK directory (if empty, it will be automatically downloaded.)
#android.sdk_path =
# (str) ANT directory (if empty, it will be automatically downloaded.)
#android.ant_path =
# (bool) If True, then skip trying to update the Android sdk
# This can be useful to avoid excess Internet downloads or save time
# when an update is due and you just want to test/build your package
# android.skip_update = False
# (bool) If True, then automatically accept SDK license
# agreements. This is intended for automation only. If set to False,
# the default, you will be shown the license when first running
# buildozer.
# android.accept_sdk_license = False
# (str) Android entry point, default is ok for Kivy-based app
#android.entrypoint = org.kivy.android.PythonActivity
# (str) Full name including package path of the Java class that implements Android Activity
# use that parameter together with android.entrypoint to set custom Java class instead of PythonActivity
#android.activity_class_name = org.kivy.android.PythonActivity
# (str) Extra xml to write directly inside the &lt;manifest&gt; element of AndroidManifest.xml
# use that parameter to provide a filename from where to load your custom XML code
#android.extra_manifest_xml = ./src/android/extra_manifest.xml
# (str) Extra xml to write directly inside the &lt;manifest&gt;&lt;application&gt; tag of AndroidManifest.xml
# use that parameter to provide a filename from where to load your custom XML arguments:
#android.extra_manifest_application_arguments = ./src/android/extra_manifest_application_arguments.xml
# (str) Full name including package path of the Java class that implements Python Service
# use that parameter to set custom Java class which extends PythonService
#android.service_class_name = org.kivy.android.PythonService
# (str) Android app theme, default is ok for Kivy-based app
# android.apptheme = &quot;@android:style/Theme.NoTitleBar&quot;
# (list) Pattern to whitelist for the whole project
#android.whitelist =
# (bool) If True, your application will be listed as a home app (launcher app)
# android.home_app = False
# (str) Path to a custom whitelist file
#android.whitelist_src =
# (str) Path to a custom blacklist file
#android.blacklist_src =
# (list) List of Java .jar files to add to the libs so that pyjnius can access
# their classes. Don&#39;t add jars that you do not need, since extra jars can slow
# down the build process. Allows wildcards matching, for example:
# OUYA-ODK/libs/*.jar
#android.add_jars = foo.jar,bar.jar,path/to/more/*.jar
# (list) List of Java files to add to the android project (can be java or a
# directory containing the files)
#android.add_src =
# (list) Android AAR archives to add
#android.add_aars =
# (list) Put these files or directories in the apk assets directory.
# Either form may be used, and assets need not be in &#39;source.include_exts&#39;.
# 1) android.add_assets = source_asset_relative_path
# 2) android.add_assets = source_asset_path:destination_asset_relative_path
#android.add_assets =
# (list) Put these files or directories in the apk res directory.
# The option may be used in three ways, the value may contain one or zero &#39;:&#39;
# Some examples:
# 1) A file to add to resources, legal resource names contain [&#39;a-z&#39;,&#39;0-9&#39;,&#39;_&#39;]
# android.add_resources = my_icons/all-inclusive.png:drawable/all_inclusive.png
# 2) A directory, here  &#39;legal_icons&#39; must contain resources of one kind
# android.add_resources = legal_icons:drawable
# 3) A directory, here &#39;legal_resources&#39; must contain one or more directories, 
# each of a resource kind:  drawable, xml, etc...
# android.add_resources = legal_resources
#android.add_resources =
# (list) Gradle dependencies to add
#android.gradle_dependencies =
# (bool) Enable AndroidX support. Enable when &#39;android.gradle_dependencies&#39;
# contains an &#39;androidx&#39; package, or any package from Kotlin source.
# android.enable_androidx requires android.api &gt;= 28
#android.enable_androidx = True
# (list) add java compile options
# this can for example be necessary when importing certain java libraries using the &#39;android.gradle_dependencies&#39; option
# see https://developer.android.com/studio/write/java8-support for further information
# android.add_compile_options = &quot;sourceCompatibility = 1.8&quot;, &quot;targetCompatibility = 1.8&quot;
# (list) Gradle repositories to add {can be necessary for some android.gradle_dependencies}
# please enclose in double quotes 
# e.g. android.gradle_repositories = &quot;maven { url &#39;https://kotlin.bintray.com/ktor&#39; }&quot;
#android.add_gradle_repositories =
# (list) packaging options to add 
# see https://google.github.io/android-gradle-dsl/current/com.android.build.gradle.internal.dsl.PackagingOptions.html
# can be necessary to solve conflicts in gradle_dependencies
# please enclose in double quotes 
# e.g. android.add_packaging_options = &quot;exclude &#39;META-INF/common.kotlin_module&#39;&quot;, &quot;exclude &#39;META-INF/*.kotlin_module&#39;&quot;
#android.add_packaging_options =
# (list) Java classes to add as activities to the manifest.
#android.add_activities = com.example.ExampleActivity
# (str) OUYA Console category. Should be one of GAME or APP
# If you leave this blank, OUYA support will not be enabled
#android.ouya.category = GAME
# (str) Filename of OUYA Console icon. It must be a 732x412 png image.
#android.ouya.icon.filename = %(source.dir)s/data/ouya_icon.png
# (str) XML file to include as an intent filters in &lt;activity&gt; tag
#android.manifest.intent_filters =
# (list) Copy these files to src/main/res/xml/ (used for example with intent-filters)
#android.res_xml = PATH_TO_FILE,
# (str) launchMode to set for the main activity
#android.manifest.launch_mode = standard
# (str) screenOrientation to set for the main activity.
# Valid values can be found at https://developer.android.com/guide/topics/manifest/activity-element
#android.manifest.orientation = fullSensor
# (list) Android additional libraries to copy into libs/armeabi
#android.add_libs_armeabi = libs/android/*.so
#android.add_libs_armeabi_v7a = libs/android-v7/*.so
#android.add_libs_arm64_v8a = libs/android-v8/*.so
#android.add_libs_x86 = libs/android-x86/*.so
#android.add_libs_mips = libs/android-mips/*.so
# (bool) Indicate whether the screen should stay on
# Don&#39;t forget to add the WAKE_LOCK permission if you set this to True
#android.wakelock = False
# (list) Android application meta-data to set (key=value format)
#android.meta_data =
# (list) Android library project to add (will be added in the
# project.properties automatically.)
#android.library_references =
# (list) Android shared libraries which will be added to AndroidManifest.xml using &lt;uses-library&gt; tag
#android.uses_library =
# (str) Android logcat filters to use
#android.logcat_filters = *:S python:D
# (bool) Android logcat only display log for activity&#39;s pid
#android.logcat_pid_only = False
# (str) Android additional adb arguments
#android.adb_args = -H host.docker.internal
# (bool) Copy library instead of making a libpymodules.so
#android.copy_libs = 1
# (list) The Android archs to build for, choices: armeabi-v7a, arm64-v8a, x86, x86_64
# In past, was `android.arch` as we weren&#39;t supporting builds for multiple archs at the same time.
android.archs = arm64-v8a, armeabi-v7a
# (int) overrides automatic versionCode computation (used in build.gradle)
# this is not the same as app version and should only be edited if you know what you&#39;re doing
# android.numeric_version = 1
# (bool) enables Android auto backup feature (Android API &gt;=23)
android.allow_backup = True
# (str) XML file for custom backup rules (see official auto backup documentation)
# android.backup_rules =
# (str) If you need to insert variables into your AndroidManifest.xml file,
# you can do so with the manifestPlaceholders property.
# This property takes a map of key-value pairs. (via a string)
# Usage example : android.manifest_placeholders = [myCustomUrl:\&quot;org.kivy.customurl\&quot;]
# android.manifest_placeholders = [:]
# (bool) Skip byte compile for .py files
# android.no-byte-compile-python = False
# (str) The format used to package the app for release mode (aab or apk or aar).
# android.release_artifact = aab
# (str) The format used to package the app for debug mode (apk or aar).
# android.debug_artifact = apk
#
# Python for android (p4a) specific
#
# (str) python-for-android URL to use for checkout
#p4a.url =
# (str) python-for-android fork to use in case if p4a.url is not specified, defaults to upstream (kivy)
#p4a.fork = kivy
# (str) python-for-android branch to use, defaults to master
#p4a.branch = master
# (str) python-for-android specific commit to use, defaults to HEAD, must be within p4a.branch
#p4a.commit = HEAD
# (str) python-for-android git clone directory (if empty, it will be automatically cloned from github)
#p4a.source_dir =
# (str) The directory in which python-for-android should look for your own build recipes (if any)
#p4a.local_recipes =
# (str) Filename to the hook for p4a
#p4a.hook =
# (str) Bootstrap to use for android builds
# p4a.bootstrap = sdl2
# (int) port number to specify an explicit --port= p4a argument (eg for bootstrap flask)
#p4a.port =
# Control passing the --use-setup-py vs --ignore-setup-py to p4a
# &quot;in the future&quot; --use-setup-py is going to be the default behaviour in p4a, right now it is not
# Setting this to false will pass --ignore-setup-py, true will pass --use-setup-py
# NOTE: this is general setuptools integration, having pyproject.toml is enough, no need to generate
# setup.py if you&#39;re using Poetry, but you need to add &quot;toml&quot; to source.include_exts.
#p4a.setup_py = false
# (str) extra command line arguments to pass when invoking pythonforandroid.toolchain
#p4a.extra_args =
#
# iOS specific
#
# (str) Path to a custom kivy-ios folder
#ios.kivy_ios_dir = ../kivy-ios
# Alternately, specify the URL and branch of a git checkout:
ios.kivy_ios_url = https://github.com/kivy/kivy-ios
ios.kivy_ios_branch = master
# Another platform dependency: ios-deploy
# Uncomment to use a custom checkout
#ios.ios_deploy_dir = ../ios_deploy
# Or specify URL and branch
ios.ios_deploy_url = https://github.com/phonegap/ios-deploy
ios.ios_deploy_branch = 1.12.2
# (bool) Whether or not to sign the code
ios.codesign.allowed = false
# (str) Name of the certificate to use for signing the debug version
# Get a list of available identities: buildozer ios list_identities
#ios.codesign.debug = &quot;iPhone Developer: &lt;lastname&gt; &lt;firstname&gt; (&lt;hexstring&gt;)&quot;
# (str) The development team to use for signing the debug version
#ios.codesign.development_team.debug = &lt;hexstring&gt;
# (str) Name of the certificate to use for signing the release version
#ios.codesign.release = %(ios.codesign.debug)s
# (str) The development team to use for signing the release version
#ios.codesign.development_team.release = &lt;hexstring&gt;
# (str) URL pointing to .ipa file to be installed
# This option should be defined along with `display_image_url` and `full_size_image_url` options.
#ios.manifest.app_url =
# (str) URL pointing to an icon (57x57px) to be displayed during download
# This option should be defined along with `app_url` and `full_size_image_url` options.
#ios.manifest.display_image_url =
# (str) URL pointing to a large icon (512x512px) to be used by iTunes
# This option should be defined along with `app_url` and `display_image_url` options.
#ios.manifest.full_size_image_url =
[buildozer]
# (int) Log level (0 = error only, 1 = info, 2 = debug (with command output))
log_level = 2
# (int) Display warning if buildozer is run as root (0 = False, 1 = True)
warn_on_root = 1
# (str) Path to build artifact storage, absolute or relative to spec file
# build_dir = ./.buildozer
# (str) Path to build output (i.e. .apk, .aab, .ipa) storage
# bin_dir = ./bin
#    -----------------------------------------------------------------------------
#    List as sections
#
#    You can define all the &quot;list&quot; as [section:key].
#    Each line will be considered as a option to the list.
#    Let&#39;s take [app] / source.exclude_patterns.
#    Instead of doing:
#
#[app]
#source.exclude_patterns = license,data/audio/*.wav,data/images/original/*
#
#    This can be translated into:
#
#[app:source.exclude_patterns]
#license
#data/audio/*.wav
#data/images/original/*
#
#    -----------------------------------------------------------------------------
#    Profiles
#
#    You can extend section / key with a profile
#    For example, you want to deploy a demo version of your application without
#    HD content. You could first change the title to add &quot;(demo)&quot; in the name
#    and extend the excluded directories to remove the HD content.
#
#[app@demo]
#title = My Application (demo)
#
#[app:source.exclude_patterns@demo]
#images/hd/*
#
#    Then, invoke the command line with the &quot;demo&quot; profile:
#
#buildozer --profile demo android debug

I am using ubuntu 22.04.2 in virtualbox.

kivy==2.1.0 kivymd==1.1.1

I don't understand where the problem is

答案1

得分: 0

我找到了问题,问题出现在这个部分:

# (list) Application requirements
# 用逗号分隔,例如:requirements = python3, kivy==2.1.0,git+https://github.com/vahidkoohkan/KivyMD.git@master, arabic-reshaper==3.0.0, certifi==2023.5.7, charset-normalizer==3.1.0, docutils==0.19, idna==3.4, Kivy-Garden==0.1.5, Pillow==9.5.0, numpy==1.24.3, pandas==2.0.1, Pygments==2.15.1, python-bidi==0.4.2, python-dateutil==2.8.2, pytz==2023.3, requests==2.30.0, six==1.16.0, tzdata==2023.3, urllib3==2.0.2

这个 numpy 版本(不知何故)无法在 buildozer 中下载,我不得不将版本留空,以便 buildozer 自己选择版本。

英文:

I found the problem, the problem was in this part:

# (list) Application requirements
# comma separated e.g. requirements = sqlite3,kivy
requirements = python3, kivy==2.1.0,git+https://github.com/vahidkoohkan/KivyMD.git@master, arabic-reshaper==3.0.0, certifi==2023.5.7, charset-normalizer==3.1.0, docutils==0.19, idna==3.4, Kivy-Garden==0.1.5, Pillow==9.5.0, numpy==1.24.3, pandas==2.0.1, Pygments==2.15.1, python-bidi==0.4.2, python-dateutil==2.8.2, pytz==2023.3, requests==2.30.0, six==1.16.0, tzdata==2023.3, urllib3==2.0.2

This numpy version (for whatever reason) could not be downloaded for buildozer, I had to leave the version blank so that buildozer would choose the version itself.

huangapple
  • 本文由 发表于 2023年5月17日 20:53:26
  • 转载请务必保留本文链接:https://go.coder-hub.com/76272344.html
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