英文:
Unreal Engine Setup Fails
问题
Cloned Repository several times and tried everything. Fails every time. I never had an issue with Unreal Engine Setup before. I am beginning to think it may be due to Windows 11.
Checking dependencies...
Updating dependencies: 0% (0/97340)...
Failed to download 'http://cdn.unrealengine.com/dependencies/UnrealEngine-23448686/00bea197a7e321f427afb5898d135b353746bab8': InvalidDataException: The archive entry was compressed using an unsupported compression method.
at System.IO.Compression.Inflater.Inflate(FlushCode flushCode)
at System.IO.Compression.Inflater.ReadInflateOutput(Byte* bufPtr, Int32 length, FlushCode flushCode, Int32& bytesRead)
at System.IO.Compression.Inflater.ReadOutput(Byte* bufPtr, Int32 length, Int32& bytesRead)
at System.IO.Compression.Inflater.InflateVerified(Byte* bufPtr, Int32 length)
at System.IO.Compression.DeflateStream.ReadCore(Span`1 buffer)
at System.IO.Compression.DeflateStream.Read(Byte[] buffer, Int32 offset, Int32 count)
at System.IO.Compression.GZipStream.Read(Byte[] buffer, Int32 offset, Int32 count)
at GitDependencies.Program.ExtractFilesFromRawStream(Stream RawStream, IncomingFile[] Files, SHA1 RawStreamHasher)Wrapped by CorruptPackFileException: Can't read from pack stream
at GitDependencies.Program.ExtractFilesFromRawStream(Stream RawStream, IncomingFile[] Files, SHA1 RawStreamHasher)
at GitDependencies.Program.ExtractFilesThroughCache(Stream InputStream, String FileName, Int64 CompressedSize, String ExpectedHash, IncomingFile[] Files)
at GitDependencies.Program.DownloadAndExtractFiles(String Url, Uri Proxy, String CacheFileName, Int64 CompressedSize, String ExpectedHash, IncomingFile[] Files, Double HttpTimeoutMultiplier, NotifyReadDelegate NotifyRead)Wrapped by AggregateException: One or more errors occurred. (Can't read from pack stream)
at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
at GitDependencies.Program.DownloadWorker(ConcurrentQueue`1 DownloadQueue, AsyncDownloadState State, Double HttpTimeoutMultiplier, Int32 MaxRetries, CancellationToken CancellationToken)
Tried Recompiling the gitdependancies solution, running as admin, checking all sdks and requirements in Visual Studio, and rebooting several times.
英文:
Cloned Repository several times and tried everything. Fails every time. I never had an issue with Unreal Engine Setup before. I am beginning to think it may be due to Windows 11.
Checking dependencies...
Updating dependencies: 0% (0/97340)...
Failed to download 'http://cdn.unrealengine.com/dependencies/UnrealEngine-23448686/00bea197a7e321f427afb5898d135b353746bab8': InvalidDataException: The archive entry was compressed using an unsupported compression method.
at System.IO.Compression.Inflater.Inflate(FlushCode flushCode)
at System.IO.Compression.Inflater.ReadInflateOutput(Byte* bufPtr, Int32 length, FlushCode flushCode, Int32& bytesRead)
at System.IO.Compression.Inflater.ReadOutput(Byte* bufPtr, Int32 length, Int32& bytesRead)
at System.IO.Compression.Inflater.InflateVerified(Byte* bufPtr, Int32 length)
at System.IO.Compression.DeflateStream.ReadCore(Span`1 buffer)
at System.IO.Compression.DeflateStream.Read(Byte[] buffer, Int32 offset, Int32 count)
at System.IO.Compression.GZipStream.Read(Byte[] buffer, Int32 offset, Int32 count)
at GitDependencies.Program.ExtractFilesFromRawStream(Stream RawStream, IncomingFile[] Files, SHA1 RawStreamHasher)Wrapped by CorruptPackFileException: Can't read from pack stream
at GitDependencies.Program.ExtractFilesFromRawStream(Stream RawStream, IncomingFile[] Files, SHA1 RawStreamHasher)
at GitDependencies.Program.ExtractFilesThroughCache(Stream InputStream, String FileName, Int64 CompressedSize, String ExpectedHash, IncomingFile[] Files)
at GitDependencies.Program.DownloadAndExtractFiles(String Url, Uri Proxy, String CacheFileName, Int64 CompressedSize, String ExpectedHash, IncomingFile[] Files, Double HttpTimeoutMultiplier, NotifyReadDelegate NotifyRead)Wrapped by AggregateException: One or more errors occurred. (Can't read from pack stream)
at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
at GitDependencies.Program.DownloadWorker(ConcurrentQueue`1 DownloadQueue, AsyncDownloadState State, Double HttpTimeoutMultiplier, Int32 MaxRetries, CancellationToken CancellationToken)
Tried Recompiling the gitdependancies solution, running as admin, checking all sdks and requirements in Visual Studio and rebooting several times.
答案1
得分: 2
似乎 Epic 的员工正在处理此事。
英文:
It seems Epic staffs are working on it.
Upcoming Disruption of Service Impacting Unreal Engine Users on GitHub
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