英文:
R3F: Hooks can only be used within the Canvas component
问题
我正在尝试使用ThreeJs(我在使用React)制作一个带有动画的立方体,上面有一个“hello”文本。它显示“Hooks只能在Canvas组件内使用!”,但我已经在我的代码中添加了Canvas组件。这是代码。我做错了什么?(附言:我是React和ThreeJS的新手)
import React, { useRef } from "react";
import { PerspectiveCamera, RenderTexture, Text } from "@react-three/drei";
import { Canvas, useFrame } from "@react-three/fiber";
import styled from "styled-components";
const Container = styled.div`
  height: 100vh;
  width: 100%;
  scroll-snap-align: center;
`
const Test = () => {
  const textRef = useRef();
  useFrame(
    (state) =>
      (textRef.current.position.x = Math.sin(state.clock.elapsedTime) * 2)
  );
  return (
    <Container>
      <Canvas>
        <mesh>
          <boxGeometry />
          <meshStandardMaterial>
            <RenderTexture attach="map">
              <PerspectiveCamera makeDefault position={[0, 0, 5]} />
              <color attach="background" args={["#dc9dcd"]} />
              <Text ref={textRef} fontSize={3} color="#555">
                hello
              </Text>
            </RenderTexture>
          </meshStandardMaterial>
        </mesh>
      </Canvas>
    </Container>
  );
};
export default Test;
如果您需要更多帮助,请告诉我。
英文:
I am trying to make a Cube with an animated "hello" text on it using threeJs (im using react).
It says "Hooks can only be used within the Canvas component!" but I even added the Canvas component in my code. 
This is the code. What am I doing wrong ? (PS: I am new to React and ThreeJS)
import React, { useRef } from "react";
import { PerspectiveCamera, RenderTexture, Text } from "@react-three/drei";
import { Canvas, useFrame } from "@react-three/fiber";
import styled from "styled-components";
const Container = styled.div`
  height: 100vh;
  width: 100%;
  scroll-snap-align: center;
`
const Test = () => {
  const textRef = useRef();
  useFrame(
    (state) =>
      (textRef.current.position.x = Math.sin(state.clock.elapsedTime) * 2)
  );
  return (
    <Container>
      <Canvas>
        <mesh>
          <boxGeometry />
          <meshStandardMaterial>
            <RenderTexture attach="map">
              <PerspectiveCamera makeDefault position={[0, 0, 5]} />
              <color attach="background" args={["#dc9dcd"]} />
              <Text ref={textRef} fontSize={3} color="#555">
                hello
              </Text>
            </RenderTexture>
          </meshStandardMaterial>
        </mesh>
      </Canvas>
    </Container>
  );
};
export default Test;
答案1
得分: 0
The error message suggests that you are currently using a react-three-fiber hook outside of the Canvas component. To resolve this, you can encapsulate your text cube in its own component and use useFrame there. Here's the translated code:
const TextCube = () => {
  const textRef = useRef();
  useFrame(
    (state) =>
      (textRef.current.position.x = Math.sin(state.clock.elapsedTime) * 2)
  );
  return (
        <mesh>
          <boxGeometry />
          <meshStandardMaterial>
            <RenderTexture attach="map">
              <PerspectiveCamera makeDefault position={[0, 0, 5]} />
              <color attach="background" args={["#dc9dcd"]} />
              <Text ref={textRef} fontSize={3} color="#555">
                hello
              </Text>
            </RenderTexture>
          </meshStandardMaterial>
        </mesh>
  );
};
Then, use it in your Test component like this:
const Test = () => {
  return (
    <Container>
      <Canvas>
        <TextCube />
      </Canvas>
    </Container>
  );
};
This should do the trick!
英文:
As the error says, you are currently calling a react-three-fiber hook not within the Canvas component. You could wrap your text cube in its own component and call useFrame there:
const TextCube = () => {
  const textRef = useRef();
  useFrame(
    (state) =>
      (textRef.current.position.x = Math.sin(state.clock.elapsedTime) * 2)
  );
  return (
        <mesh>
          <boxGeometry />
          <meshStandardMaterial>
            <RenderTexture attach="map">
              <PerspectiveCamera makeDefault position={[0, 0, 5]} />
              <color attach="background" args={["#dc9dcd"]} />
              <Text ref={textRef} fontSize={3} color="#555">
                hello
              </Text>
            </RenderTexture>
          </meshStandardMaterial>
        </mesh>
  );
};
Then use it in your Test component like this:
const Test = () => {
  return (
    <Container>
      <Canvas>
        <TextCube />
      </Canvas>
    </Container>
  );
};
This should to the trick!
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