“The type or namespace name ‘Clarifai’ could not be found” 在 Unity 控制台中。

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英文:

Testing ClarifAI and seeing "The type or namespace name 'Clarifai' could not be found" in the Unity console

问题

我执行了以下步骤来测试在一个新项目中使用ClarifAI图像识别,但出现了问题。以下是我所采取的步骤:

  • 创建了一个新的Unity 2020.3.8f1项目。
  • 创建了一个名为AItest的测试C#脚本,并在Visual Studio 2022中打开它。
  • 使用Nuget包管理器运行'Install-Package ClarifaiGrpc'(参考https://github.com/Clarifai/clarifai-csharp-grpc),运行正常。
  • 添加了代码(按照https://github.com/Clarifai/clarifai-csharp-grpc中的说明)。

在Visual Studio中,代码没有问题,但在Unity控制台中,我看到:

“The type or namespace name ‘Clarifai’ could not be found” 在 Unity 控制台中。

以下是代码:

using UnityEngine;
using System;
using System.Collections.Generic;
using Clarifai.Api;
using Clarifai.Channels;
using Grpc.Core;
using StatusCode = Clarifai.Api.Status.StatusCode;
using UnityEngine.Profiling.Memory.Experimental;

public class AItest : MonoBehaviour
{
    void Start()
    {
        var client = new V2.V2Client(ClarifaiChannel.Grpc());

        var metadata = new Metadata
        {
            {"Authorization", "Key {YOUR_PERSONAL_TOKEN}"}
        };
    }
}

通常情况下,当我看到这个错误时,使用语句下面会有下划线,但这次没有。我也尝试卸载和重新安装ClarifaiGrpc,但没有帮助。

我已经有一个API密钥,一旦我解决了这些错误,就会在代码中将YOUR_PERSONAL_TOKEN替换为它。

非常感谢您提供的帮助,谢谢。
1: https://i.stack.imgur.com/Ant7f.png

英文:

I performed the following steps to test ClarifAI image recognition in a new project and am having issues. These are the steps I took:

  • Created a new Unity 2020.3.8f1 project
  • Created a test C# script called AItest and opened it in Visual Studio 2022
  • Used the Nuget Package Manager to run 'Install-Package ClarifaiGrpc' (per https://github.com/Clarifai/clarifai-csharp-grpc) which ran ok.
  • Added code (per instructions at https://github.com/Clarifai/clarifai-csharp-grpc)

Visual Studio gives no issues with the code, however, in the Unity console I see: 

“The type or namespace name ‘Clarifai’ could not be found” 在 Unity 控制台中。
 

Here is the code:

using UnityEngine;
using System;
using System.Collections.Generic;
using Clarifai.Api;
using Clarifai.Channels;
using Grpc.Core;
using StatusCode = Clarifai.Api.Status.StatusCode;
using UnityEngine.Profiling.Memory.Experimental;

public class AItest : MonoBehaviour
{
    void Start()
    {
        var client = new V2.V2Client(ClarifaiChannel.Grpc());

        var metadata = new Metadata
        {
            {"Authorization", "Key {YOUR_PERSONAL_TOKEN}"}
        };
    }
}

Usually, when I see that error, I also see underlines in the using statements but not this time. I also tried uninstalling and reinstalling ClarifaiGrpc but that didn't help.

I already have an API key and will replace YOUR_PERSONAL_TOKEN with it in the code when I can overcome these errors.

Any assistance to resolve this would be greatly appreciated, thank you.

答案1

得分: 1

我不确定NuGet包是否与Unity完全兼容?您可以查看https://stackoverflow.com/questions/53447595/nuget-packages-in-unity。

英文:

I'm not sure nuget package are fully compatible with Unity? You may want to look at https://stackoverflow.com/questions/53447595/nuget-packages-in-unity

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  • 本文由 发表于 2023年4月4日 03:50:08
  • 转载请务必保留本文链接:https://go.coder-hub.com/75923277.html
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