通过反射器指针设置map1和map2的值。

huangapple go评论74阅读模式
英文:

set value of map1 and map2 through a reflector pointer

问题

测试我的示例代码:
https://go.dev/play/p/G7LxjDNjNAn

终端结果:

&{0}
&{1}

我希望从示例终端输出:

&{1}
&{1}

我的项目中的代码:

func Set(recv *Value, value Value) {
	reflect.ValueOf(recv).Elem().Set(reflect.ValueOf(value))
}

func (this *SetBlock) On_Exec(locals map[string]Value) {
        //this.inputs["Recv"].Value指向与全局变量相同的值
	if this.inputs["Recv"].Value != nil {
		Set(&this.inputs["Recv"].Value, this.inputs["Value"].Value.Copy())
	}
        //this.layer.Game.Globals()是原始值
        fmt.Println(this.layer.Game.Globals())
	this.outputs["After"].Value = Create_Bool(true)
}

我来这里是因为我甚至不知道如何研究这个问题。

在A和B中有所改变。
帮助我编写"Set"函数的人发送了一段代码。
希望你也能发送一段代码。
由于某种原因,它之前起作用,现在不起作用了。

我无法对map进行赋值,
因为这个函数是这样设计的,我甚至无法知道值是来自数组还是变量或映射标签。

"Set"函数适用于不同的类型。
https://go.dev/play/p/TggxPxF5kx9

我确定的一种方法是创建一个指针指针,而不是一个映射指针,
一个指向指向两个映射值的指针的指针。

"Set"函数基于将指针设置为另一个指针。
我认为错误在于我指向了错误的指针。

英文:

test my exemple code:
https://go.dev/play/p/G7LxjDNjNAn

terminal result:

&{0}
&{1}

how i want output from example terminal

&{1}
&{1}

my code in project:

func Set(recv *Value, value Value) {
	reflect.ValueOf(recv).Elem().Set(reflect.ValueOf(value))
}

func (this *SetBlock) On_Exec(locals map[string]Value) {
        //this.inputs["Recv"].Value is pointing to the same value as global
	if this.inputs["Recv"].Value != nil {
		Set(&this.inputs["Recv"].Value, this.inputs["Value"].Value.Copy())
	}
        //this.layer.Game.Globals() is a original
        fmt.Println(this.layer.Game.Globals())
	this.outputs["After"].Value = Create_Bool(true)
}

I'm here because I don't even know how to research this.

have change in
A and B.
whoever helped me with the "Set" function sent a code.
Hope you send too.
For some reason it worked, now it doesn't.

I can't assign to the map,
because this function was made in such a way that I cannot even know if the value comes from an array if it is a variable or a map tag

the "Set" function works for different types
https://go.dev/play/p/TggxPxF5kx9

one way i'm sure would work is to create a pointer pointer, not being a map pointer,
a pointer that points to the pointer that points to the value of the 2 maps

the "Set" function is based on setting the pointer to the other pointer.
I think the error is that I'm pointing to the wrong pointer

答案1

得分: 0

我在创建值时,构思了两个指向该值的指针,即 ** ,这样可以进行更改。谢谢:@JimB

英文:

I conceived, when creating the value I create two pointers to that value, that is
**
and that way to change.
thanks: @JimB

huangapple
  • 本文由 发表于 2023年3月10日 05:36:08
  • 转载请务必保留本文链接:https://go.coder-hub.com/75690278.html
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