使按钮在点击后无法再次点击

huangapple go评论53阅读模式
英文:

Make a button Unclickable from onClick

问题

我正在尝试在此代码中使用Compose和Kotlin,当计数器等于3时使按钮无法点击。 当我运行代码并且计数器可能为3时,按钮仍然可以点击,不会变为不可点击。

var counter = 0
var isClickable by remember { mutableStateOf(true) }

fun QuizScreen(modifier: androidx.compose.ui.Modifier) {
    Column(
        modifier = modifier,
        horizontalAlignment = Alignment.CenterHorizontally,
        verticalArrangement = Arrangement.Top
    ) {
        Button(enabled = isClickable, onClick = {
            if (counter == 3) {
                isClickable = false
            }
        }
    }
}

尝试使用remember变量,以便当我从onClick中更改变量时,它会更改按钮的状态,但它仍然不会改变。

英文:

I am trying to use Compose and Kotlin in this code to make the button unclickable when counter == 3.
When I run the code and counter presumably is 3, the button stays clickable and wont change to uncklickable.

var counter = 0
var isClickable by remember { mutableStateOf(true) }

fun QuizScreen (modifier: androidx.compose.ui.Modifier) {
    Column(
        modifier = modifier,
        horizontalAlignment = Alignment.CenterHorizontally,
        verticalArrangement = Arrangement.Top
  ){
        Button( enabled = isClickable,onClick = {
            if(counter == 3){
                isClickable = false
            }
             
         }
   }

} 

Tried using remember variable so when I change the variable from onClick, it changes the state of the button, but it still wont change

答案1

得分: 2

您可以使用条件 (count <3) 来设置 enabled 参数:

var count by rememberSaveable { mutableStateOf(0) }

Column(
    horizontalAlignment = Alignment.CenterHorizontally,
    verticalArrangement = Arrangement.Top
) {
    Text(text = "$count")
    Button(
        enabled = count <3,
        onClick = { count++ }
    ) {
        Text(text = "Count++")
    }
}

在您的代码中,counter 没有被递增,它也不是一个状态,并且 Button 永远不会被重新组合。

英文:

You can use a condition (count <3) for the enabled parameter:

    var count by rememberSaveable { mutableStateOf(0) }

    Column(
        horizontalAlignment = Alignment.CenterHorizontally,
        verticalArrangement = Arrangement.Top
    ) {
        Text(text = "$count")
        Button(
            enabled = count <3,
            onClick = { count++ }
        ) {
            Text(text = "Count++")
        }
    }

In your code counter is not incremented and it is not a state and the Button is never recomposed.

答案2

得分: 0

@Composable
fun QuizScreen(modifier: Modifier = Modifier) {
    var count by rememberSaveable { mutableStateOf(0) }
    Column(
        modifier = modifier,
        horizontalAlignment = Alignment.CenterHorizontally,
        verticalArrangement = Arrangement.Top
    ) {
        Text(text = count.toString())
        Button(enabled = count < 3, onClick = { count++ }) {
            Text(text = "Count++")
        }
    }
}
英文:
@Composable
fun QuizScreen(modifier: Modifier = Modifier) {

   
    var count by rememberSaveable { mutableStateOf(0) }
    Column(
        modifier = modifier,
        horizontalAlignment = Alignment.CenterHorizontally,
        verticalArrangement = Arrangement.Top
    ) {
        Text(text = count.toString())
        Button( enabled = count &lt;3,
        onClick = { count++ }
        ) {
            Text(text = &quot;Count++&quot;)
        }
    }
}

huangapple
  • 本文由 发表于 2023年2月8日 14:21:05
  • 转载请务必保留本文链接:https://go.coder-hub.com/75382018.html
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