英文:
How can I quickly scale and sharpen an image in Go?
问题
我目前正在将一个相当基本的相册应用程序从PHP移植到Go。该应用程序具有自动生成每个图像的缩略图和中等大小版本的功能。
在PHP中,我使用了GD库,因为它内置并且工作得很好(代码在问题的末尾)。我以为我可以在Go中复制这个功能,并在https://github.com/bolknote/go-gd中找到了go-gd
(同样的代码在末尾)。它可以工作,但速度大约慢了10倍(使用time wget $URL
进行测量)。PHP实现从10 MP图像生成一个1024x768版本大约需要1秒钟,而Go代码则需要近10秒钟。
有没有办法加快速度,或者有没有其他在Go中实现缩放和卷积的图像处理库,同时速度还相对较快?
PHP代码
public function saveThumb($outName, $options) {
$this->img = imagecreatefromjpeg($filename);
if (!is_dir(dirname($outName))) {
mkdir(dirname($outName), 0777, true);
}
$width = imagesx($this->img);
$height = imagesy($this->img);
if ($options["keep_aspect"]) {
$factor = min($options["size_x"]/$width, $options["size_y"]/$height);
$new_width = round($factor*$width);
$new_height = round($factor*$height);
} else {
$new_width = $options["size_x"];
$new_height = $options["size_y"];
}
// create a new temporary image
$tmp_img = imagecreatetruecolor($new_width, $new_height);
// copy and resize old image into new image
imagecopyresampled($tmp_img, $this->img, 0, 0, 0, 0, $new_width, $new_height, $width, $height);
if ($options["sharpen"]) {
// define the sharpen matrix
$sharpen = array(
array(-1, -1.7, -1),
array(-1.7, 20, -1.7),
array(-1, -1.7, -1)
);
// calculate the sharpen divisor
$divisor = array_sum(array_map('array_sum', $sharpen));
// apply the matrix
imageconvolution($tmp_img, $sharpen, $divisor, 0);
}
// save thumbnail into a file
imagejpeg($tmp_img, $outName);
}
Go代码
func (entry *entry) GenerateThumb(options ImageType, overwrite bool) os.Error {
targetFilename := entry.Filename(imageType)
sourceFilename := entry.Filename(IMAGE_TYPE_FULL)
targetDirname, _ := filepath.Split(targetFilename)
os.MkdirAll(targetDirname, 0777)
targetFi, errT := os.Stat(targetFilename)
sourceFi, errS := os.Stat(sourceFilename)
image := gd.CreateFromJpeg(sourceFilename)
if image == nil {
return os.NewError("Image could not be loaded")
}
var targetX, targetY int = 0, 0
if options.KeepAspect {
factor := math.Fmin(float64(options.SizeX)/float64(image.Sx()), float64(options.SizeY)/float64(image.Sy()))
targetX = int(factor*float64(image.Sx()))
targetY = int(factor*float64(image.Sy()))
} else {
targetX = options.SizeX
targetY = options.SizeY
}
tmpImage := gd.CreateTrueColor(targetX, targetY)
image.CopyResampled(tmpImage, 0, 0, 0, 0, tmpImage.Sx(), tmpImage.Sy(), image.Sx(), image.Sy())
if options.Sharpen {
sharpenMatrix := [3][3]float32{
{-1, -1.7, -1},
{-1.7, 20, -1.7},
{-1, -1.7, -1} }
tmpImage.Convolution(sharpenMatrix, 9.2, 0)
}
tmpImage.Jpeg(targetFilename, 90)
return nil
}
编辑:使用resize.go的Go代码(参见答案)
func (entry *entry) GenerateThumb(options ImageType, overwrite bool) os.Error {
targetFilename := entry.Filename(imageType)
sourceFilename := entry.Filename(IMAGE_TYPE_FULL)
targetDirname, _ := filepath.Split(targetFilename)
os.MkdirAll(targetDirname, 0777)
targetFi, errT := os.Stat(targetFilename)
sourceFi, errS := os.Stat(sourceFilename)
if errT == nil && errS == nil {
if targetFi.Mtime_ns > sourceFi.Mtime_ns && !overwrite {
// already up-to-date, nothing to do
return nil
}
}
log.Printf("Generate(\"%v\", %v)\n", imageType, overwrite)
inFile, fErr := os.Open(sourceFilename)
if fErr != nil {
log.Fatal(fErr)
}
defer inFile.Close()
img, _, err := image.Decode(inFile)
if err != nil {
log.Fatal(err)
}
var targetX, targetY int
if options.KeepAspect {
factor := math.Fmin(float64(options.SizeX)/float64(img.Bounds().Max.X), float64(options.SizeY)/float64(img.Bounds().Max.Y))
targetX = int(factor*float64(img.Bounds().Max.X))
targetY = int(factor*float64(img.Bounds().Max.Y))
} else {
targetX = curType.SizeX
targetY = curType.SizeY
}
newImg := resize.Resample(img, image.Rect(0, 0, img.Bounds().Max.X, img.Bounds().Max.Y), targetX, targetY)
var outFile *os.File
outFile, fErr = os.Create(targetFilename)
if fErr != nil {
log.Fatal(fErr)
}
defer outFile.Close()
err = jpeg.Encode(outFile, newImg, &jpeg.Options{90})
if err != nil {
log.Fatal(err)
}
return nil
}
英文:
I'm currently porting a pretty basic gallery application from PHP to Go. This application features automatic generation of thumbnails and middle-sized version of every image.
In PHP I used GD, because it ships with it and worked pretty well. (Code is at the end of the question). I thought I could just replicate that in Go and found go-gd
from https://github.com/bolknote/go-gd (again, code is at the end). It works, but it is roughly 10 times slower (measured using time wget $URL
). The PHP implementation takes about 1 second for generating a 1024x768 version from a 10 MP-image, while the Go-Code takes almost 10 seconds.
Is there any way to speed this up or any other image-processing libary for Go, which implements scaling and convolution while being reasonably fast?
PHP-Code
public function saveThumb($outName, $options) {
$this->img = imagecreatefromjpeg($filename);
if (!is_dir(dirname($outName))) {
mkdir(dirname($outName), 0777, true);
}
$width = imagesx($this->img);
$height = imagesy($this->img);
if ($options["keep_aspect"]) {
$factor = min($options["size_x"]/$width, $options["size_y"]/$height);
$new_width = round($factor*$width);
$new_height = round($factor*$height);
} else {
$new_width = $options["size_x"];
$new_height = $options["size_y"];
}
// create a new temporary image
$tmp_img = imagecreatetruecolor($new_width, $new_height);
// copy and resize old image into new image
imagecopyresampled($tmp_img, $this->img, 0, 0, 0, 0, $new_width, $new_height, $width, $height);
if ($options["sharpen"]) {
// define the sharpen matrix
$sharpen = array(
array(-1, -1.7, -1),
array(-1.7, 20, -1.7),
array(-1, -1.7, -1)
);
// calculate the sharpen divisor
$divisor = array_sum(array_map('array_sum', $sharpen));
// apply the matrix
imageconvolution($tmp_img, $sharpen, $divisor, 0);
}
// save thumbnail into a file
imagejpeg($tmp_img, $outName);
}
Go-Code
func (entry *entry) GenerateThumb(options ImageType, overwrite bool) os.Error {
targetFilename := entry.Filename(imageType)
sourceFilename := entry.Filename(IMAGE_TYPE_FULL)
targetDirname, _ := filepath.Split(targetFilename)
os.MkdirAll(targetDirname, 0777)
targetFi, errT := os.Stat(targetFilename)
sourceFi, errS := os.Stat(sourceFilename)
image := gd.CreateFromJpeg(sourceFilename)
if image == nil {
return os.NewError("Image could not be loaded")
}
var targetX, targetY int = 0, 0
if options.KeepAspect {
factor := math.Fmin(float64(options.SizeX)/float64(image.Sx()), float64(options.SizeY)/float64(image.Sy()))
targetX = int(factor*float64(image.Sx()))
targetY = int(factor*float64(image.Sy()))
} else {
targetX = options.SizeX
targetY = options.SizeY
}
tmpImage := gd.CreateTrueColor(targetX, targetY)
image.CopyResampled(tmpImage, 0, 0, 0, 0, tmpImage.Sx(), tmpImage.Sy(), image.Sx(), image.Sy())
if options.Sharpen {
sharpenMatrix := [3][3]float32{
{-1, -1.7, -1},
{-1.7, 20, -1.7},
{-1, -1.7, -1} }
tmpImage.Convolution(sharpenMatrix, 9.2, 0)
}
tmpImage.Jpeg(targetFilename, 90)
return nil
}
EDIT: Go-Code using resize.go (see answer)
func (entry *entry) GenerateThumb(options ImageType, overwrite bool) os.Error {
targetFilename := entry.Filename(imageType)
sourceFilename := entry.Filename(IMAGE_TYPE_FULL)
targetDirname, _ := filepath.Split(targetFilename)
os.MkdirAll(targetDirname, 0777)
targetFi, errT := os.Stat(targetFilename)
sourceFi, errS := os.Stat(sourceFilename)
if errT == nil && errS == nil {
if targetFi.Mtime_ns > sourceFi.Mtime_ns && !overwrite {
// already up-to-date, nothing to do
return nil
}
}
log.Printf("Generate(\"%v\", %v)\n", imageType, overwrite)
inFile, fErr := os.Open(sourceFilename)
if fErr != nil {
log.Fatal(fErr)
}
defer inFile.Close()
img, _, err := image.Decode(inFile)
if err != nil {
log.Fatal(err)
}
var targetX, targetY int
if options.KeepAspect {
factor := math.Fmin(float64(options.SizeX)/float64(img.Bounds().Max.X), float64(options.SizeY)/float64(img.Bounds().Max.Y))
targetX = int(factor*float64(img.Bounds().Max.X))
targetY = int(factor*float64(img.Bounds().Max.Y))
} else {
targetX = curType.SizeX
targetY = curType.SizeY
}
newImg := resize.Resample(img, image.Rect(0, 0, img.Bounds().Max.X, img.Bounds().Max.Y), targetX, targetY)
var outFile *os.File
outFile, fErr = os.Create(targetFilename)
if fErr != nil {
log.Fatal(fErr)
}
defer outFile.Close()
err = jpeg.Encode(outFile, newImg, &jpeg.Options{90})
if err != nil {
log.Fatal(err)
}
return nil
}
答案1
得分: 6
你应该查看这个调整大小的库:github.com/nfnt/resize。它有6个好的插值函数可供选择。
英文:
You should check out this resize library: github.com/nfnt/resize. It has 6 good interpolation functions to choose from.
答案2
得分: 3
The Moustachio example application for GAE by Andrew Gerrand contains a resize.go file with a native Go implementation. There was also a similar question on the go-nuts mailing list some days ago and Nigel has posted an updated version of this file there. You might want to try it
英文:
The Moustachio example application for GAE by Andrew Gerrand contains a resize.go file with a native Go implementation. There was also a similar question on the go-nuts mailing list some days ago and Nigel has posted an updated version of this file there. You might want to try it
答案3
得分: 0
最简单的解决方案似乎是将图像保存到磁盘,并使用Image Magic的convert
命令进行转换。如果您想要额外的性能,可以使用内存磁盘。
英文:
The easiest solution seems to save the image to disk, and execute convert
from Image Magic to transform it. You can use a ram disk if you want extra performance.
通过集体智慧和协作来改善编程学习和解决问题的方式。致力于成为全球开发者共同参与的知识库,让每个人都能够通过互相帮助和分享经验来进步。
评论