合并两个3D文件为一个文件。

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英文:

Merging 2 3d files into one

问题

我正在尝试将两个3D文件合并为一个文件。可以是任意两个3D文件,包括.vox、.obj或.glb格式。

对于我的尝试,我可以使用JavaScript、Ruby或Golang(最好是Golang)。

我想要的是像这个链接中的包。可惜我找不到任何我觉得有用的东西。这种操作是否可能?

注意:我对3D文件、术语等一无所知。

英文:

I am trying to merge 2 3d files into one. Any two 3d files .vox / .obj / .glb.

For my endeavor I can use js/ruby/golang(preferably).

What I want is something like this package over here. Sadly I can't find anything that I find useful. Is it even possible?

Node: I have no knowledge of 3d files, terminology and such.

答案1

得分: 1

如果您想将两个不同的3D文件合并为一个文件,那么它们必须是相同的文件类型。您可以使用这个在线编辑器将大多数体素文件格式转换为您想要使用的主要文件类型这里。为了简单起见,让我们使用vox文件格式。一旦您将所有文件转换为vox文件格式,您只需要启动MagicaVoxel编辑器,并将每个文件导入到同一个场景中。然后,这就是您需要做的全部。现在所有的文件都合并成一个了。希望对您有所帮助!

英文:

If you want to combine two different 3D files into one then they would have to be of the same file type to combined them. You can use this online editor to convert most voxel file formats to the main one you want to use here. For simplicity's sake, let's use the file format vox. Once you have converted all files into vox file format all you need to do is to launch the MagicaVoxel editor and import each file into the same scene. Then that's all you need to do. Now all the files are merged into one. Hopes this helps!

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  • 本文由 发表于 2021年8月12日 23:07:37
  • 转载请务必保留本文链接:https://go.coder-hub.com/68759965.html
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