英文:
How to make PlayerView full screen in landscape mode when used in MotionLayout
问题
我想使得横屏模式下的 PlayerView 全屏显示,但是我无法做到。到目前为止,我尝试在配置变更为横屏模式时以编程方式设置 playerView 的布局参数,但仍然没有成功。
我创建的布局如下:
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.motion.widget.MotionLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:id="@+id/player_motion_layout"
android:layout_width="match_parent"
android:layout_height="match_parent"
app:layout_collapseMode="parallax"
app:layoutDescription="@xml/vod_player_scene"
app:viewToDetectTouch="@id/top_player_container">
<!-- 其他布局元素 -->
</androidx.constraintlayout.motion.widget.MotionLayout>
我在代码中这样处理:
@Override
public void onConfigurationChanged(@NonNull Configuration newConfig) {
super.onConfigurationChanged(newConfig);
int newOrientation = newConfig.orientation;
if (newOrientation == Configuration.ORIENTATION_LANDSCAPE) {
MotionLayout.LayoutParams params = (MotionLayout.LayoutParams)
getPlayerView().getLayoutParams();
params.width = params.MATCH_PARENT;
params.height = params.MATCH_PARENT;
getPlayerView().setLayoutParams(params);
} else {
}
}
此外,在 Manifest.xml 文件中,我已将活动声明为:
<activity
android:name=".main.MainActivity"
android:configChanges="keyboard|keyboardHidden|orientation|screenSize|screenLayout|smallestScreenSize|uiMode"
android:label="@string/app_name"
android:theme="@style/MainTheme"
android:windowSoftInputMode="adjustPan" />
如果你需要更多信息,请告诉我。提前感谢你。
英文:
I want to make it possible to make the PlayerView in landscape mode full screen but I can't make it work. So far, I have tried to set the playerView layout params programmatically when configuration changes to landscape mode, but it still isn't working.
Layout that I have created
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.motion.widget.MotionLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:id="@+id/player_motion_layout"
android:layout_width="match_parent"
android:layout_height="match_parent"
app:layout_collapseMode="parallax"
app:layoutDescription="@xml/vod_player_scene"
app:viewToDetectTouch="@id/top_player_container">
<androidx.constraintlayout.widget.ConstraintLayout
android:id="@+id/top_player_container"
android:layout_width="match_parent"
android:layout_height="280dp"
android:background="#272727"
app:layout_constrainedWidth="true"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent" />
<com.google.android.exoplayer2.ui.PlayerView
android:id="@+id/playerView"
android:layout_width="match_parent"
android:layout_height="280dp"
android:focusable="true"
app:controller_layout_id="@layout/exo_playback_control_view_vod"
app:fastforward_increment="10000"
app:hide_on_touch="true"
app:layout_constrainedWidth="true"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent"
app:resize_mode="fixed_width"
app:rewind_increment="10000"
app:show_timeout="2000" />
<ProgressBar
android:id="@+id/progress_bar"
android:layout_width="64dp"
android:layout_height="64dp"
android:visibility="gone"
app:layout_constraintBottom_toBottomOf="@id/playerView"
app:layout_constraintEnd_toEndOf="@id/playerView"
app:layout_constraintStart_toStartOf="@id/playerView"
app:layout_constraintTop_toTopOf="@id/playerView" />
<androidx.appcompat.widget.AppCompatImageView
android:id="@+id/image_play"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginEnd="10dp"
android:alpha="0"
app:layout_constraintBottom_toBottomOf="@id/top_player_container"
app:layout_constraintEnd_toStartOf="@id/image_clear"
app:layout_constraintTop_toTopOf="@id/top_player_container"
app:srcCompat="@drawable/ic_play_arrow_32dp"
app:tint="@color/white" />
<androidx.appcompat.widget.AppCompatImageView
android:id="@+id/image_clear"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginEnd="10dp"
android:alpha="0"
android:background="?attr/selectableItemBackgroundBorderless"
app:layout_constraintBottom_toBottomOf="@id/top_player_container"
app:layout_constraintEnd_toEndOf="@id/top_player_container"
app:layout_constraintTop_toTopOf="@id/top_player_container"
app:srcCompat="@drawable/ic_clear_32dp"
app:tint="@color/white" />
<com.google.android.material.textview.MaterialTextView
android:id="@+id/video_title"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_marginStart="10dp"
android:layout_marginEnd="10dp"
android:ellipsize="end"
android:fontFamily="@font/montserrat_semi_bold"
android:maxLines="1"
android:textColor="@color/white"
app:layout_constraintBottom_toBottomOf="@id/top_player_container"
app:layout_constraintEnd_toStartOf="@id/image_play"
app:layout_constraintStart_toEndOf="@id/playerView"
app:layout_constraintTop_toTopOf="@id/top_player_container"
tools:text="Blade Runner" />
<FrameLayout
android:id="@+id/recyclerview_container"
android:layout_width="0dp"
android:layout_height="0dp"
android:background="@color/video_club_background"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@id/top_player_container" />
<androidx.recyclerview.widget.RecyclerView
android:id="@+id/recyclerview_front"
android:layout_width="0dp"
android:layout_height="0dp"
android:background="@color/video_club_background"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@id/top_player_container" />
<ProgressBar
android:id="@+id/recyclerView_progressView"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="20dp"
android:visibility="gone"
app:layout_constraintEnd_toEndOf="@id/recyclerview_front"
app:layout_constraintStart_toStartOf="@id/recyclerview_front"
app:layout_constraintTop_toTopOf="@id/recyclerview_front" />
</androidx.constraintlayout.motion.widget.MotionLayout>
And programatically, I am doing it this way (see below code)
@Override
public void onConfigurationChanged(@NonNull Configuration newConfig) {
super.onConfigurationChanged(newConfig);
int newOrientation = newConfig.orientation;
if (newOrientation == Configuration.ORIENTATION_LANDSCAPE) {
MotionLayout.LayoutParams params = (MotionLayout.LayoutParams)
getPlayerView().getLayoutParams();
params.width = params.MATCH_PARENT;
params.height = params.MATCH_PARENT;
getPlayerView().setLayoutParams(params);
} else {
}
}
Also in Manifest.xml I have declared activity as
<activity
android:name=".main.MainActivity"
android:configChanges="keyboard|keyboardHidden|orientation|screenSize|screenLayout|smallestScreenSize|uiMode"
android:label="@string/app_name"
android:theme="@style/MainTheme"
android:windowSoftInputMode="adjustPan" />
Let me know if you need anything else to share with you.
Thanks in advance.
答案1
得分: 1
为了能够改变任何具有MotionLayout
作为父级的视图,我们应该与MotionScene
一起使用。
为了解决这个问题,我创建了两个函数,一个用于将playerView
的宽度和高度设置为MATCH_PARENT
,另一个用于将其重置为以前的状态(当屏幕方向恢复为纵向时)。
private void setPlayerToMatchHeight() {
ConstraintSet expandedSet = getMotionLayout().getConstraintSet(R.id.expanded);
ConstraintSet.Constraint topPlayerContainerSet = expandedSet.getConstraint(R.id.top_player_container);
topPlayerContainerSet.layout.mHeight = ViewGroup.LayoutParams.MATCH_PARENT;
}
private void setPlayerTo16x9dimensionRatio() {
ConstraintSet expandedSet = getMotionLayout().getConstraintSet(R.id.expanded);
ConstraintSet.Constraint topPlayerContainerSet = expandedSet.getConstraint(R.id.top_player_container);
topPlayerContainerSet.layout.mHeight = 0;
topPlayerContainerSet.layout.dimensionRatio = "16:9";
}
然后,在onConfigurationChanged
中,根据newOrientation
,我依次调用这些函数。
英文:
To be able to change any of the views that have MotionLayout
as parent, we should work with MotionScene
.
What I did to fix this problem, I created two functions, one to make playerView
width and height to MATCH_PARENT
and the other to reset it to previous state (when screen orientation back to portrait).
private void setPlayerToMatchHeight() {
ConstraintSet expandedSet = getMotionLayout().getConstraintSet(R.id.expanded);
ConstraintSet.Constraint topPlayerContainerSet = expandedSet.getConstraint(R.id.top_player_container);
topPlayerContainerSet.layout.mHeight = ViewGroup.LayoutParams.MATCH_PARENT;
}
private void setPlayerTo16x9dimensionRatio() {
ConstraintSet expandedSet = getMotionLayout().getConstraintSet(R.id.expanded);
ConstraintSet.Constraint topPlayerContainerSet = expandedSet.getConstraint(R.id.top_player_container);
topPlayerContainerSet.layout.mHeight = 0;
topPlayerContainerSet.layout.dimensionRatio = "16:9";
}
And then, in onConfigurationChanged
, based on newOrientation, I call these functions respectively.
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