SSE不同客户端接收消息

huangapple go评论76阅读模式
英文:

SSE different client receive messages

问题

@GetMapping("/stream-sse-mvc")
public SseEmitter streamSseMvc() {
    SseEmitter emitter = new SseEmitter();
    ExecutorService sseMvcExecutor = Executors.newSingleThreadExecutor();
    sseMvcExecutor.execute(() -> {
        try {
            for (int i = 0; true; i++) {
                SseEventBuilder event = SseEmitter.event()
                  .data("SSE MVC - " + LocalTime.now().toString())
                  .id(String.valueOf(i))
                  .name("sse event - mvc");
                emitter.send(event);
                Thread.sleep(1000);
            }
        } catch (Exception ex) {
            emitter.completeWithError(ex);
        }
    });
    return emitter;
}
英文:

Im writing a messenger with Spring MVC , and I want that user which online could receive message from server. Best solution that I found its SSE , founded this method , but how server must know which user should receive this message , if all of active(online) user subscribed to this method ?

@GetMapping("/stream-sse-mvc")
public SseEmitter streamSseMvc() {
    SseEmitter emitter = new SseEmitter();
    ExecutorService sseMvcExecutor = Executors.newSingleThreadExecutor();
    sseMvcExecutor.execute(() -> {
        try {
            for (int i = 0; true; i++) {
                SseEventBuilder event = SseEmitter.event()
                  .data("SSE MVC - " + LocalTime.now().toString())
                  .id(String.valueOf(i))
                  .name("sse event - mvc");
                emitter.send(event);
                Thread.sleep(1000);
            }
        } catch (Exception ex) {
            emitter.completeWithError(ex);
        }
    });
    return emitter;
}

答案1

得分: 0

SSE有点像是单行道。对于双向通信,我认为你可能需要像WebSocket这样的其他东西,但我想你可以按照以下步骤进行:

  1. 当客户端首次联系时,将其ID传递给服务器。
  2. 服务器会在发送循环中跟踪该ID以及向该客户端发送的所有消息。我认为这并不能保证客户端收到了消息,但或许这已经足够了。
  3. 如果出现异常(通常是因为连接关闭),则客户端可能没有收到消息。

另一个选项是:

我想你也可以让客户端记录所有接收到的消息,并在收到时逐条报告,或者稍后批量报告。然而,在那种情况下,我开始想知道是否存在现有的同步解决方案可以为你处理这个问题。

英文:

SSE are kindof a one-way street. For a 2-way communication I think you'd need something else like web sockets, but I suppose you could do the following:

  1. When the client makes first contact, pass its ID to the server.
  2. The server keep track of that id and all the messages it has sent to that client in its send loop. I don't think this guarantees that the client received the message, but maybe it's good enough.
  3. If you get an exception (usually because the connection is closed), the client probably didn't receive the message.

ANOTHER OPTION:

I suppose you could also have the client record all the messages it receives and report them either one by one upon receipt or later as a batch. However, I start to wonder at that point if there aren't existing syncing solutions that would handle this for you.

huangapple
  • 本文由 发表于 2020年10月10日 05:15:20
  • 转载请务必保留本文链接:https://go.coder-hub.com/64287408.html
匿名

发表评论

匿名网友

:?: :razz: :sad: :evil: :!: :smile: :oops: :grin: :eek: :shock: :???: :cool: :lol: :mad: :twisted: :roll: :wink: :idea: :arrow: :neutral: :cry: :mrgreen:

确定