代码中应该形成一个矩形的部分 Y 轴反转

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英文:

Y axis inverted in code that should form a rectangle

问题

代码包含3个部分,2个类和一个测试。思路是这两个类通过测试输入形成一个矩形。

测试代码如下:

@Test
public void testRectangle1() {
    Point center = new Point(20, 30);
    Rectangle rect = new Rectangle(center, 20, 20);
    assertAll(
        () -> assertEquals(10, rect.getTopLeft().getX()),
        () -> assertEquals(20, rect.getTopLeft().getY()),
        () -> assertEquals(30, rect.getBottomRight().getX()),
        () -> assertEquals(40, rect.getBottomRight().getY()),
        () -> assertEquals(20, rect.getWidth()),
        () -> assertEquals(20, rect.getHeight())
    );
}

第一个类叫做Point,它工作正常。

public class Point {
    // 类的定义
}

第二个类是Rectangle,它包含了构造函数和其他一些用于构造矩形的方法。

public class Rectangle {
    // 类的定义
}

问题在于似乎y轴被反转了,因为测试运行时返回了错误的值。比如,assertEquals(20, rect.getTopLeft().getY())应该返回20,但却返回了40;而测试assertEquals(40, rect.getBottomRight().getY())应该返回40,但却返回了20。看起来,左上角和右下角的点在y轴上被反转了。

英文:

So i code consist of 3 parts 2 classes and test Idea is that 2 classes form a rectangle using inputs form the test.
This is code for test

@Test
    public void testRectangle1() {
        Point center = new Point(20, 30);
        Rectangle rect = new Rectangle(center, 20, 20);
        assertAll(
                () -> assertEquals(10, rect.getTopLeft().getX()),
                () -> assertEquals(20, rect.getTopLeft().getY()),
                () -> assertEquals(30, rect.getBottomRight().getX()),
                () -> assertEquals(40, rect.getBottomRight().getY()),
                () -> assertEquals(20, rect.getWidth()),
                () -> assertEquals(20, rect.getHeight())
        );
    }

First class called Point it works fine.

public class Point {

    private int x, y;

    public Point(int x, int y) {
        this.x = x;
        this.y = y;
    }

    public Point() {
        this(0, 0);
    }

    public int getX() {
        return x;
    }

    public void setX(int x) {
        this.x = x;
    }

    public int getY() {
        return y;
    }

    public void setY(int y) {
        this.y = y;
    }

    public void moveTo(int newX, int newY) {
        x = newX;
        y = newY;
    }

    public void moveRel(int dx, int dy) {
        x += dx;
        y += dy;
    }

    @Override
    public int hashCode() {
        final int prime = 31;
        int result = 1;
        result = prime * result + x;
        result = prime * result + y;
        return result;
    }

    @Override
    public boolean equals(Object obj) {
        if (this == obj)
            return true;
        if (obj == null)
            return false;
        if (getClass() != obj.getClass())
            return false;
        Point other = (Point) obj;
        if (x != other.x)
            return false;
        if (y != other.y)
            return false;
        return true;
    }
}

So this is teh second class that forms recatangle itself. It consist of constructor on a few aditional methods for forming my rectangle

public class Rectangle {
    public int width = 0;
    public int height = 0;
    public Point center;

    public Rectangle(Point center, int width, int height) {
        int x = 0;
        int y = 0;
        this.width=width;
        this.height=height;
        this.center=center;
    }

    public Point getTopLeft() {
        Point point = new Point(center.getX(), center.getY());
        point.moveRel(- width / 2, height / 2);
        return point;
    }

    public Point getBottomRight() {
        Point point = new Point(center.getX(), center.getY());
        point.moveRel(width / 2, - height / 2);
        return point;
    }

    public int getWidth() {

        return width;
    }


    public int getHeight() {

        return height;
    }
}

So the problem is it seems that y axis is somehow inverted becouse when i run the test it returns wrong value,
() -> assertEquals(20, rect.getTopLeft().getY()), Where it returns 40 instead of 20 and test
() -> assertEquals(40, rect.getBottomRight().getY()), returns 2o instead of 40. So it seems that top left and bottom right point is inverted on y axis.

答案1

得分: 0

你在moveRel中添加了height/2以获取topLeft。因此你得到40而不是20。

在以下代码中,在height参数之前似乎存在一个符号错误:

    public Point getTopLeft() {
        Point point = new Point(center.getX(), center.getY());
        point.moveRel(- width / 2, height / 2);
        return point;
    }

    public Point getBottomRight() {
        Point point = new Point(center.getX(), center.getY());
        point.moveRel(width / 2, - height / 2);
        return point;
    }
英文:

You add height/2 in moveRel to get topLeft. Hence it is normal that you get 40 and not 20.

Seems there is a sign error before height parameters in:

public Point getTopLeft() {
    Point point = new Point(center.getX(), center.getY());
    point.moveRel(- width / 2, height / 2);
    return point;
}

public Point getBottomRight() {
    Point point = new Point(center.getX(), center.getY());
    point.moveRel(width / 2, - height / 2);
    return point;
}

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  • 本文由 发表于 2020年8月30日 15:30:28
  • 转载请务必保留本文链接:https://go.coder-hub.com/63655042.html
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