英文:
JavaFX Window not opening
问题
if我运行Main类,则我的JavaFX不会打开。在我的菜单栏中会出现一个Java符号,但没有窗口显示出来。控制台没有显示任何错误。我使用的是Mac机器,配合使用eclipse,以及e(fx)clipse和Gluon Scene Builder。代码实际上是从教程中逐行编写的。在教程中,运行配置的JRE设置为JavaSE-1.8。-然而,我尝试了每个可用的JRE,都没有成功。我需要进行哪些调整?
主类:
package application;
import java.io.IOException;
import javafx.application.Application;
import javafx.fxml.FXMLLoader;
import javafx.stage.Stage;
import javafx.scene.Scene;
import javafx.scene.layout.AnchorPane;
public class Main extends Application {
private Stage primaryStage;
@Override
public void start(Stage primaryStage) {
this.primaryStage = primaryStage;
}
public void mainWindow() {
try {
FXMLLoader loader = new FXMLLoader(Main.class.getResource("MainWindow.fxml"));
AnchorPane pane = loader.load();
primaryStage.setMinHeight(400.00);
primaryStage.setMinWidth(500.00);
MainWindowController mainWindowController = loader.getController();
mainWindowController.setMain(this);
Scene scene = new Scene(pane);
primaryStage.setScene(scene);
primaryStage.show();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
public static void main(String[] args) {
launch(args);
}
}
控制器类:
package application;
import javafx.fxml.FXML;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.control.TextField;
public class MainWindowController {
public Main main;
@FXML private Label label;
@FXML private TextField field;
@FXML private Button clear;
@FXML private Button changeText;
public void setMain(Main main) {
// TODO Auto-generated method stub
this.main = main;
}
@FXML
public void handleChangeText() {
String text = field.getText();
label.setText(text);
}
@FXML
public void handleClear() {
field.clear();
}
}
FXML文件:
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.control.TextField?>
<?import javafx.scene.layout.AnchorPane?>
<?import javafx.scene.layout.HBox?>
<?import javafx.scene.layout.VBox?>
<?import javafx.scene.text.Font?>
<AnchorPane prefHeight="400.0" prefWidth="500.0" xmlns="http://javafx.com/javafx/11.0.1" xmlns:fx="http://javafx.com/fxml/1" fx:controller="application.MainWindowController">
<children>
<VBox alignment="CENTER" layoutY="83.0" spacing="30.0" AnchorPane.bottomAnchor="0.0" AnchorPane.leftAnchor="0.0" AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="0.0">
<children>
<Label fx:id="label" text="Label">
<font>
<Font size="24.0" />
</font>
</Label>
<HBox alignment="CENTER">
<children>
<TextField fx:id="field" prefWidth="220.0" />
</children>
</HBox>
<HBox alignment="CENTER" spacing="20.0">
<children>
<Button fx:id="changeText" mnemonicParsing="false" onAction="#handleChangeText" text="Change Text" />
<Button fx:id="clear" mnemonicParsing="false" onAction="#handleClear" text="Clear" />
</children>
</HBox>
</children>
</VBox>
</children>
</AnchorPane>
英文:
if i run the Main Class my JavaFX is not opening. A Java symbol appears in my menubar but no window appears. I don't get any error in the console. I am on a Mac machine and I am using eclipse, together with e(fx)clipes and Gluon Scene Builder. The code is actually 1 by 1 written down from a tutorial. In the tutorial the run configuration JRE is set to JavaSE-1.8. - however, I tested every available JRE, without any success. What do I need to adjust?
Main Class:
package application;
import java.io.IOException;
import javafx.application.Application;
import javafx.fxml.FXMLLoader;
import javafx.stage.Stage;
import javafx.scene.Scene;
import javafx.scene.layout.AnchorPane;
public class Main extends Application {
private Stage primaryStage;
@Override
public void start(Stage primaryStage) {
this.primaryStage = primaryStage;
}
public void mainWindow() {
try {
FXMLLoader loader = new FXMLLoader(Main.class.getResource("MainWindow.fxml"));
AnchorPane pane = loader.load();
primaryStage.setMinHeight(400.00);
primaryStage.setMinWidth(500.00);
MainWindowController mainWindowController = loader.getController();
mainWindowController.setMain(this);
Scene scene = new Scene(pane);
primaryStage.setScene(scene);
primaryStage.show();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
public static void main(String[] args) {
launch(args);
}
}
Controller class:
package application;
import javafx.fxml.FXML;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.control.TextField;
public class MainWindowController {
public Main main;
@FXML private Label label;
@FXML private TextField field;
@FXML private Button clear;
@FXML private Button changeText;
public void setMain(Main main) {
// TODO Auto-generated method stub
this.main = main;
}
@FXML
public void handleChangeText() {
String text = field.getText();
label.setText(text);
}
@FXML
public void handleClear() {
field.clear();
}
}
FXML file:
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.control.TextField?>
<?import javafx.scene.layout.AnchorPane?>
<?import javafx.scene.layout.HBox?>
<?import javafx.scene.layout.VBox?>
<?import javafx.scene.text.Font?>
<AnchorPane prefHeight="400.0" prefWidth="500.0" xmlns="http://javafx.com/javafx/11.0.1" xmlns:fx="http://javafx.com/fxml/1" fx:controller="application.MainWindowController">
<children>
<VBox alignment="CENTER" layoutY="83.0" spacing="30.0" AnchorPane.bottomAnchor="0.0" AnchorPane.leftAnchor="0.0" AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="0.0">
<children>
<Label fx:id="label" text="Label">
<font>
<Font size="24.0" />
</font></Label>
<HBox alignment="CENTER">
<children>
<TextField fx:id="field" prefWidth="220.0" />
</children>
</HBox>
<HBox alignment="CENTER" spacing="20.0">
<children>
<Button fx:id="changeText" mnemonicParsing="false" onAction="#handleChangeText" text="Change Text" />
<Button fx:id="clear" mnemonicParsing="false" onAction="#handleClear" text="Clear" />
</children>
</HBox>
</children>
</VBox>
</children>
</AnchorPane>
答案1
得分: 0
你的 start 方法中没有执行任何操作。你所做的只是设置了 primaryStage 变量,在此之后应该调用你的 mainWindow 方法。
英文:
You didn't do anything in you start method. All you did was set your primaryStage variable, you should call your mainWindow method after that.
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