英文:
The game of life recurrent function probelm
问题
以下是翻译好的内容:
我在Java中实现我的生命游戏时遇到了问题。
在图形用户界面中,我有一些按钮,用于决定游戏的初始状态(振荡器、滑翔机等),然后使用动作监听器设置第一个棋盘并显示它。
然后我有一个函数,用于计算细胞的邻居并设置细胞的颜色。
但是当我想重复进行n次游戏时,我遇到了问题,因为我不知道如何设置时间间隔。
目前我看不到游戏的每一步,只能看到最后一步。
以下是我的动作监听器:
private ActionListener buttonsListener = new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
Object source = e.getSource();
if (source == button1) area = setButton1(getBoardWidth(), getBoardHeight());
if (source == glider) area = setGlider(getBoardWidth(), getBoardHeight());
if (source == oscilator) area = setOscilator(getBoardWidth(), getBoardHeight());
setBoard(area, board);
}
};
函数setBoard()
接受一个由0和1组成的整数数组,并将其转换为带有颜色的JButton[][]
数组。
我尝试使用重写的方法run()
,其中包括startTheGame()
函数,该函数检查邻居并设置整数数组。我需要多次执行此操作,但我无法设置时间间隔。
@Override
public void run() {
startTheGame(area);
setBoard(area, board);
}
英文:
I have a problem with implementation of my Game of Life in Java.
In GUI I have buttons which decide of inicial state of the game (oscilator, glider etc), then using Action Listener I set the first board and show it.
Then I have a function that count neighbours of my cell and set colors of my cells.
But I have a problem when I want to repeat game n times, because I don't know how to set time interval.
At this moment I don't see every step of game, but just the last one.
Below is my ActionListener:
private ActionListener buttonsListener = new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
Object source = e.getSource();
if (source == button1)area = setButton1(getBoardWidth(), getBoardHeight());
if (source == glider) area = setGlider(getBoardWidth(), getBoardHeight());
if (source == oscilator) area = setOscilator(getBoardWidth(), getBoardHeight());
setBoard(area, board);
}
};
Function setBoard()
takes array of ints with 0 and 1, and convert it to JButton[][]
array with colors.
I tried to use Overrided method run()
that include startTheGame()
function, which checks neighbourhood and set array of ints. I need to do this multiple times but I can't set time intervals.
@Override
public void run() {
startTheGame(area);
setBoard(area, board);
}
答案1
得分: 1
你应该使用这个定时器schedule。
所以你需要定义一个类似这样的自定义TimerTask:
import java.util.TimerTask;
public class UserTimerTask extends TimerTask {
@Override
public void run() {
startTheGame(area);
setBoard(area, board);
}
}
然后将你的代码包装成这样:
// daemon表示后台线程。如果每个任务都是守护任务,虚拟机将会退出
Boolean isDaemon = false;
Timer timer = new Timer("nameOfThread", isDaemon);
TimerTask task = new UserTimerTask();
// 安排指定的任务以重复的固定延迟执行,延迟指定时间后开始
// 两个参数都以毫秒为单位
timer.schedule(task, 0, 1000);
英文:
You should use this timer schedule.
So you have to define a custom TimerTask like this:
import java.util.TimerTask;
public class UserTimerTask extends TimerTask{
@Override
public void run() {
startTheGame(area);
setBoard(area, board);
}
}
And then wrapping your code like this:
// daemon means, background. If every task is a demon task, the VM will exit
Bolean isDaemon = false;
Timer timer = new Timer("nameOfThread",isDaemon);
TimerTask task = new UserTimerTask();
// Schedules the specified task for repeated fixed-delay execution, beginning after the specified delay
// both parameters are in milliseconds
timer.schedule(task,0,1000);
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