`handler.postDelayed`无法正常工作

huangapple go评论72阅读模式
英文:

handler.postDelayed not working correctly

问题

我有一个简单的秒表代码片段。线程在自定义类中运行,它通过接口连接到主活动

public class MainActivity extends AppCompatActivity implements MainActivityInteractionInterface{

public static boolean isRunning = false;
Stopwatch stopWatch;
private TextView textViewMilliSeconds;
private TextView textViewSeconds;

@Override
protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_main);

    textViewMilliSeconds = findViewById(R.id.textViewStopwatchMilliseconds);
    textViewSeconds = findViewById(R.id.textViewStopwatchSeconds);

    stopWatch = new Stopwatch(this, getApplicationContext());
    stopWatch.runThread();
}

@Override
public void updateUI() {
    String time = String.format(Locale.getDefault(), "%03d", stopWatch.getMilliseconds());
    textViewMilliSeconds.setText(time);

    String timeSeconds = String.format(Locale.getDefault(), "%02d", stopWatch.getSeconds());
    textViewSeconds.setText(timeSeconds);
}

public void startTimer(View view) {
    isRunning = !isRunning;
}
}
public class Stopwatch {
private int milliseconds = 0;
private int seconds = 0;

public int getMilliseconds() {
    return milliseconds;
}

public int getSeconds() {
    return seconds;
}

private MainActivityInteractionInterface interactionInterface;
private Context applicationContext;

public Stopwatch(MainActivityInteractionInterface interactionInterface, Context applicationContext){
    this.interactionInterface = interactionInterface;
    this.applicationContext = applicationContext;
}

public void runThread(){
    final Handler handler = new Handler();
    handler.post(new Runnable(){
        @Override
        public void run(){
            if(isRunning) {
                milliseconds++;
                if (milliseconds == 1000) {
                    milliseconds = 0;
                    seconds++;
                    if(seconds == 60){
                        seconds = 0;
                    }
                }
            }
            interactionInterface.updateUI();
            handler.postDelayed(this, 1);
        }
    });
}
}

处理程序应该每1毫秒更新一次,在达到1000毫秒时,经过1秒。如果我设置handler.postDelayed延迟低于15,达到1000毫秒将需要确切的18秒,为什么?

英文:

I have a simple stopwatch code piece. Thread is running in custom class, it connects to the main activity via Interface

public class MainActivity extends AppCompatActivity implements MainActivityInteractionInterface{

public static boolean isRunning = false;
Stopwatch stopWatch;
private TextView textViewMilliSeconds;
private TextView textViewSeconds;

@Override
protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_main);

    textViewMilliSeconds = findViewById(R.id.textViewStopwatchMilliseconds);
    textViewSeconds = findViewById(R.id.textViewStopwatchSeconds);

    stopWatch = new Stopwatch(this, getApplicationContext());
    stopWatch.runThread();
}

@Override
public void updateUI() {
    String time = String.format(Locale.getDefault(), "%03d", stopWatch.getMilliseconds());
    textViewMilliSeconds.setText(time);

    String timeSeconds = String.format(Locale.getDefault(), "%02d", stopWatch.getSeconds());
    textViewSeconds.setText(timeSeconds);
}

public void startTimer(View view) {
    isRunning = !isRunning;
}

public class Stopwatch {
private int milliseconds = 0;
private int seconds = 0;

public int getMilliseconds() {
    return milliseconds;
}

public int getSeconds() {
    return seconds;
}

private MainActivityInteractionInterface interactionInterface;
private Context applicationContext;

public Stopwatch(MainActivityInteractionInterface interactionInterface, Context applicationContext){
    this.interactionInterface = interactionInterface;
    this.applicationContext = applicationContext;
}

public void runThread(){
    final Handler handler = new Handler();
    handler.post(new Runnable(){
        @Override
        public void run(){
            if(isRunning) {
                milliseconds++;
                if (milliseconds == 1000) {
                    milliseconds = 0;
                    seconds++;
                    if(seconds == 60){
                        seconds = 0;
                    }
                }
            }
            interactionInterface.updateUI();
            handler.postDelayed(this, 1);
        }
    });
}

handler should update every 1 millisec, when there is 1000 milliseconds, 1 second passes by
If I set handler.postDelayed delay anything below 15 reaching 1000 milliseconds would take exactly 18 seconds, why?

答案1

得分: 1

我不知道为什么需要长达18秒的时间,但我可以告诉你这个:Android每16毫秒刷新一次UI(以达到60fps的速率),所以在更短的时间内将处理程序设置为updateUI没有意义,而且可能还会干扰它。

依我拙见,将其更新间隔设置为20毫秒,并相应地更改计数器的值,如下所示:

handler.post(new Runnable(){
    @Override
    public void run(){
        if(isRunning) {
            milliseconds++;
            if (milliseconds == 50) {
                milliseconds = 0;
                seconds++;
                if(seconds == 60){
                    seconds = 0;
                }
            }
        }
        interactionInterface.updateUI();
        handler.postDelayed(this, 20);
    }
});
英文:

I don't know why it would take up to 18seconds, but I can tell you this: Android refresh the UI every 16msec (to have a rate of 60fps), so setting the handler to updateUI in a lesser time would make no sense and maybe also interfier with it.

In my humble opinion, make it to update in 20msec and change the counter values according, like this:

handler.post(new Runnable(){
    @Override
    public void run(){
        if(isRunning) {
            milliseconds++;
            if (milliseconds == 50) {
                milliseconds = 0;
                seconds++;
                if(seconds == 60){
                    seconds = 0;
                }
            }
        }
        interactionInterface.updateUI();
        handler.postDelayed(this, 20);
    }
});

答案2

得分: 0

看看 handler.postDelayed(this, 1); 的第二个参数。

根据你增加毫秒的方式进行修改。

英文:

Look at the second argument of handler.postDelayed(this, 1);

Change it according to the way you increment your milliseconds.

huangapple
  • 本文由 发表于 2020年4月5日 20:10:47
  • 转载请务必保留本文链接:https://go.coder-hub.com/61042358.html
匿名

发表评论

匿名网友

:?: :razz: :sad: :evil: :!: :smile: :oops: :grin: :eek: :shock: :???: :cool: :lol: :mad: :twisted: :roll: :wink: :idea: :arrow: :neutral: :cry: :mrgreen:

确定