How to use macOS/OS X Frameworks in go

huangapple go评论80阅读模式
英文:

How to use macOS/OS X Frameworks in go

问题

例如,如何使用CoreGraphics和CoreFoundation在macOS上操作屏幕并处理数据。

英文:

For example, how to use CoreGraphics and CoreFoundation to manipulate the screen and process data on macOS.

答案1

得分: 9

假设我们想要使用CoreGraphics和CoreFoundation来捕获屏幕并获取图像数据:

package main

// 要使用这两个库,我们需要定义相应的标志,包含所需的头文件,并在之后立即导入"C"
import (
    // #cgo LDFLAGS: -framework CoreGraphics
    // #cgo LDFLAGS: -framework CoreFoundation
    // #include <CoreGraphics/CoreGraphics.h>
    // #include <CoreFoundation/CoreFoundation.h>
    "C"
    "image"
    "reflect"
    "unsafe"
    // 其他包...
)

func main() {
    displayID := C.CGMainDisplayID()
    width := int(C.CGDisplayPixelsWide(displayID))
    height := int(C.CGDisplayPixelsHigh(displayID))
    rawData := C.CGDataProviderCopyData(C.CGImageGetDataProvider(C.CGDisplayCreateImage(displayID)))

    length := int(C.CFDataGetLength(rawData))
    ptr := unsafe.Pointer(C.CFDataGetBytePtr(rawData))

    var slice []byte
    hdrp := (*reflect.SliceHeader)(unsafe.Pointer(&slice))
    hdrp.Data = uintptr(ptr)
    hdrp.Len = length
    hdrp.Cap = length

    imageBytes := make([]byte, length)

    for i := 0; i < length; i += 4 {
        imageBytes[i], imageBytes[i+2], imageBytes[i+1], imageBytes[i+3] = slice[i+2], slice[i], slice[i+1], slice[i+3]
    }

    C.CFRelease(rawData)

    img := &image.RGBA{Pix: imageBytes, Stride: 4 * width, Rect: image.Rect(0, 0, width, height)}
    
    // 现在我们可以保存或进一步处理图像了
}

以上是使用CoreGraphics和CoreFoundation捕获屏幕并获取图像数据的示例代码。

英文:

Let's say we want to use CoreGraphics and CoreFoundation to capture the screen and get the image data:

package main
// To use the two libraries we need to define the respective flags, include the required header files and import &quot;C&quot; immediately after
import (
// #cgo LDFLAGS: -framework CoreGraphics
// #cgo LDFLAGS: -framework CoreFoundation
// #include &lt;CoreGraphics/CoreGraphics.h&gt;
// #include &lt;CoreFoundation/CoreFoundation.h&gt;
&quot;C&quot;
&quot;image&quot;
&quot;reflect&quot;
&quot;unsafe&quot;
// other packages...
)
func main() {
displayID := C.CGMainDisplayID()
width := int(C.CGDisplayPixelsWide(displayID))
height := int(C.CGDisplayPixelsHigh(displayID))
rawData := C.CGDataProviderCopyData(C.CGImageGetDataProvider(C.CGDisplayCreateImage(displayID)))
length := int(C.CFDataGetLength(rawData))
ptr := unsafe.Pointer(C.CFDataGetBytePtr(rawData))
var slice []byte
hdrp := (*reflect.SliceHeader)(unsafe.Pointer(&amp;slice))
hdrp.Data = uintptr(ptr)
hdrp.Len = length
hdrp.Cap = length
imageBytes := make([]byte, length)
for i := 0; i &lt; length; i += 4 {
imageBytes[i], imageBytes[i+2], imageBytes[i+1], imageBytes[i+3] = slice[i+2], slice[i], slice[i+1], slice[i+3]
}
C.CFRelease(rawData)
img := &amp;image.RGBA{Pix: imageBytes, Stride: 4 * width, Rect: image.Rect(0, 0, width, height)}
// There we go, we can now save or process the image further
}

huangapple
  • 本文由 发表于 2016年12月21日 22:19:22
  • 转载请务必保留本文链接:https://go.coder-hub.com/41264945.html
匿名

发表评论

匿名网友

:?: :razz: :sad: :evil: :!: :smile: :oops: :grin: :eek: :shock: :???: :cool: :lol: :mad: :twisted: :roll: :wink: :idea: :arrow: :neutral: :cry: :mrgreen:

确定