英文:
Create Image magick object from response stream in go lang
问题
我正在使用以下代码从Amazon S3
下载和上传图像。现在,在下载图像后,我想使用imagick库调整图像大小,但不将其写入磁盘。那么,我该如何直接从S3获取的响应流创建图像魔术对象,并将其上传到Amazon S3上呢?请为下面的代码提供相应的更改建议。
另外,我该如何将其更改为一个HTTP处理程序,该处理程序从查询字符串中获取键的值?
我已经注释掉了我的图像魔术对象的代码,原因是我不确定如何编写它。
func main() {
file, err := os.Create("download_file")
if err != nil {
log.Fatal("Failed to create file", err)
}
defer file.Close()
downloader := s3manager.NewDownloader(session.New(&aws.Config{Region: aws.String(REGION_NAME)}))
numBytes, err := downloader.Download(file,
&s3.GetObjectInput{
Bucket: aws.String(BUCKET_NAME),
Key: aws.String(KEY),
})
if err != nil {
fmt.Println("Failed to download file", err)
return
}
fmt.Println("Downloaded file", file.Name(), numBytes, "bytes")
// mw := imagick.NewMagickWand()
// defer mw.Destroy()
// err = mw.ReadImage(file)
// if err != nil {
// panic(err)
// }
// using io.Pipe read/writer file contents.
reader, writer := io.Pipe()
go func() {
io.Copy(writer, file)
file.Close()
writer.Close()
}()
uploader := s3manager.NewUploader(session.New(&aws.Config{Region: aws.String(REGION_NAME)}))
result, err := uploader.Upload(&s3manager.UploadInput{
Body: reader,
Bucket: aws.String(BUCKET),
Key: aws.String(KEY),
})
if err != nil {
log.Fatalln("Failed to upload", err)
}
log.Println("Successfully uploaded to", result.Location)
fmt.Println("code ran successfully")
}
英文:
I am using the following code to download and upload the images from Amazon S3
. Now, after downloading the image i want to resize it using the imagick library, but without writing it on to the disk. So, how do i create the image magick object directly from response stream which i will get from S3 and upload the same on Amazon S3. Could you please suggest the changes for the same in below code?
Also, How do i change it to a http handler which takes the value of key from query string?
I have commented out my code of image magick object reason being i am sure how to write it.
func main() {
file, err := os.Create("download_file")
if err != nil {
log.Fatal("Failed to create file", err)
}
defer file.Close()
downloader := s3manager.NewDownloader(session.New(&aws.Config{Region: aws.String(REGION_NAME)}))
numBytes, err := downloader.Download(file,
&s3.GetObjectInput{
Bucket: aws.String(BUCKET_NAME),
Key: aws.String(KEY),
})
if err != nil {
fmt.Println("Failed to download file", err)
return
}
fmt.Println("Downloaded file", file.Name(), numBytes, "bytes")
//mw := imagick.NewMagickWand()
// defer mw.Destroy()
// err = mw.ReadImage(file)
// if err != nil {
// panic(err)
// }
// using io.Pipe read/writer file contents.
reader, writer := io.Pipe()
go func() {
io.Copy(writer, file)
file.Close()
writer.Close()
}()
uploader := s3manager.NewUploader(session.New(&aws.Config{Region: aws.String(REGION_NAME)}))
result, err := uploader.Upload(&s3manager.UploadInput{
Body: reader,
Bucket: aws.String(BUCKET),
Key: aws.String(KEY),
})
if err != nil {
log.Fatalln("Failed to upload", err)
}
log.Println("Successfully uploaded to", result.Location)
fmt.Println("code ran successfully")
}
答案1
得分: 2
只有在您想要更高效地下载大文件时才需要使用DownloadManager。DownloadManager需要一个WriterAt
(通常是os.File
),您需要自己在[]byte
上实现它,或者使用内存中的文件。
如果您直接获取对象,可以将其读入[]byte
,然后将其传递给ReadImageBlob
:
out, err := s3Client.GetObject(&s3.GetObjectInput{
Bucket: aws.String(BUCKET),
Key: aws.String(KEY),
})
if err != nil {
log.Fatal(err)
}
img, err := ioutil.ReadAll(out.Body)
if err != nil {
log.Fatal(err)
}
mw := imagick.NewMagickWand()
defer mw.Destroy()
err = mw.ReadImageBlob(img)
if err != nil {
log.Fatal(err)
}
...
英文:
You only need a DownloadManager if you want to download large files more efficiently. A DownloadManager requires a WriterAt
(generally an os.File
), which you would have to implement yourself over a []byte
or use a file in memory.
If you fetch the object directly, you can read it into a []byte
which can be passed to ReadImageBlob
:
out, err := s3Client.GetObject(&s3.GetObjectInput{
Bucket: aws.String(BUCKET),
Key: aws.String(KEY),
})
if err != nil {
log.Fatal(err)
}
img, err := ioutil.ReadAll(out.Body)
if err != nil {
log.Fatal(err)
}
mw := imagick.NewMagickWand()
defer mw.Destroy()
err = mw.ReadImageBlob(img)
if err != nil {
log.Fatal(err)
}
...
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