英文:
Is it possible to partially decode and update JSON? (go)
问题
我需要解码和更新 JSON 对象中的特定值。问题是我不知道对象的完整结构。encoding/json 包在编码时会“忽略”/截断未在结构体中提供的字段,因此在编码时这些字段会丢失。我想知道是否可能只解组我知道的结构,然后更新它,并在编码时不截断/删除未知的结构/信息。
英文:
I need to decode and update only a specific value of a json object.
The issue is that I don't know the full structure of the object. The encoding/json package "ignores"/truncates the fields not provided in the struct so on encoding these fields are lost.
I'm wondering if it's possible to unmarshal only the structure I know, update it and then marshal it without to truncate/remove the unknown structure/information.
答案1
得分: 3
我知道这是一个相当旧的问题,但是我学到了通常的结构和json.RawMessage
的组合可以在这种情况下完成工作。让我分享一下。
关键是:将整个数据保存在raw
字段中,并将其用于编码/解码。其他字段可以从中派生出来。
package main
import (
"encoding/json"
"log"
)
type Color struct {
Space string
raw map[string]json.RawMessage
}
func (c *Color) UnmarshalJSON(bytes []byte) error {
if err := json.Unmarshal(bytes, &c.raw); err != nil {
return err
}
if space, ok := c.raw["Space"]; ok {
if err := json.Unmarshal(space, &c.Space); err != nil {
return err
}
}
return nil
}
func (c *Color) MarshalJSON() ([]byte, error) {
bytes, err := json.Marshal(c.Space)
if err != nil {
return nil, err
}
c.raw["Space"] = json.RawMessage(bytes)
return json.Marshal(c.raw)
}
func main() {
before := []byte(`{"Space": "YCbCr", "Point": {"Y": 255, "Cb": 0, "Cr": -10}}`)
log.Println("before: ", string(before))
// decode
color := new(Color)
err := json.Unmarshal(before, color)
if err != nil {
log.Fatal(err)
}
// modify fields of interest
color.Space = "RGB"
// encode
after, err := json.Marshal(color)
if err != nil {
log.Fatal(err)
}
log.Println("after: ", string(after))
}
输出应该像这样:
2020/09/03 01:11:33 before: {"Space": "YCbCr", "Point": {"Y": 255, "Cb": 0, "Cr": -10}}
2020/09/03 01:11:33 after: {"Point":{"Y":255,"Cb":0,"Cr":-10},"Space":"RGB"}
注意:这不保留键的顺序或缩进。
英文:
I know this is quite old question, but I learned combination of usual struct and json.RawMessage
will do the job in the situation. Let me share.
The point is: hold entire data into raw
field, and use that for encoding/decoding. Other fields can be derived from there.
package main
import (
"encoding/json"
"log"
)
type Color struct {
Space string
raw map[string]json.RawMessage
}
func (c *Color) UnmarshalJSON(bytes []byte) error {
if err := json.Unmarshal(bytes, &c.raw); err != nil {
return err
}
if space, ok := c.raw["Space"]; ok {
if err := json.Unmarshal(space, &c.Space); err != nil {
return err
}
}
return nil
}
func (c *Color) MarshalJSON() ([]byte, error) {
bytes, err := json.Marshal(c.Space)
if err != nil {
return nil, err
}
c.raw["Space"] = json.RawMessage(bytes)
return json.Marshal(c.raw)
}
func main() {
before := []byte(`{"Space": "YCbCr", "Point": {"Y": 255, "Cb": 0, "Cr": -10}}`)
log.Println("before: ", string(before))
// decode
color := new(Color)
err := json.Unmarshal(before, color)
if err != nil {
log.Fatal(err)
}
// modify fields of interest
color.Space = "RGB"
// encode
after, err := json.Marshal(color)
if err != nil {
log.Fatal(err)
}
log.Println("after: ", string(after))
}
The output should be like this:
2020/09/03 01:11:33 before: {"Space": "YCbCr", "Point": {"Y": 255, "Cb": 0, "Cr": -10}}
2020/09/03 01:11:33 after: {"Point":{"Y":255,"Cb":0,"Cr":-10},"Space":"RGB"}
NB: this doesn't preserve key order or indentations.
答案2
得分: 1
似乎是可能的。
package main
import (
"encoding/json"
"fmt"
"log"
)
func main() {
type Color struct {
Space string
Point json.RawMessage // 延迟解析,直到我们知道颜色空间
}
type RGB struct {
R uint8
G uint8
B uint8
}
type YCbCr struct {
Y uint8
Cb int8
Cr int8
}
var j = []byte(`
{"Space": "YCbCr", "Point": {"Y": 255, "Cb": 0, "Cr": -10}}`)
var colors Color
err := json.Unmarshal(j, &colors)
if err != nil {
log.Fatalln("错误:", err)
}
colors.Space = "无空间"
b, err := json.Marshal(&colors)
if err != nil {
panic(err)
}
fmt.Printf("b 现在是 %s", b)
return
}
英文:
It seems it's possible.
package main
import (
"encoding/json"
"fmt"
"log"
)
func main() {
type Color struct {
Space string
Point json.RawMessage // delay parsing until we know the color space
}
type RGB struct {
R uint8
G uint8
B uint8
}
type YCbCr struct {
Y uint8
Cb int8
Cr int8
}
var j = []byte(`
{"Space": "YCbCr", "Point": {"Y": 255, "Cb": 0, "Cr": -10}}`)
var colors Color
err := json.Unmarshal(j, &colors)
if err != nil {
log.Fatalln("error:", err)
}
colors.Space = "no-space"
b, err := json.Marshal(&colors)
if err != nil {
panic(err)
}
fmt.Printf("b is now %s", b)
return
}
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