英文:
Can I add a field to an existing struct with Go?
问题
假设我有以下结构体:
type Planet struct {
Name string `json:"name"`
Aphelion float64 `json:"aphelion"` // in million km
Perihelion float64 `json:"perihelion"` // in million km
Axis int64 `json:"axis"` // in km
Radius float64 `json:"radius"`
}
以及该结构体的实例,例如:
var mars = &Planet{
Name: "Mars",
Aphelion: 249.2,
Perihelion: 206.7,
Axis: 227939100,
Radius: 3389.5,
}
var earth = &Planet{
Name: "Earth",
Aphelion: 151.930,
Perihelion: 147.095,
Axis: 149598261,
Radius: 6371.0,
}
var venus = &Planet{
Name: "Venus",
Aphelion: 108.939,
Perihelion: 107.477,
Axis: 108208000,
Radius: 6051.8,
}
现在我想为所有这些实例添加一个字段,例如Mass
。我该如何做呢?
目前,我会定义一个新的结构体,例如PlanetWithMass
,并逐个字段重新赋值给PlanetWithMass
的新实例。
是否有一种更简洁的方法来实现呢?一种不需要在Planet
更改时进行调整的方法?
编辑:我需要在 Web 服务器上使用这个结构体,并将其作为 JSON 发送,但需要添加一个额外的字段。嵌入无法解决这个问题,因为它会改变生成的 JSON。
英文:
Suppose I have the struct
type Planet struct {
Name string `json:"name"`
Aphelion float64 `json:"aphelion"` // in million km
Perihelion float64 `json:"perihelion"` // in million km
Axis int64 `json:"Axis"` // in km
Radius float64 `json:"radius"`
}
as well as instances of this struct, e.g.
var mars = new(Planet)
mars.Name = "Mars"
mars.Aphelion = 249.2
mars.Perihelion = 206.7
mars.Axis = 227939100
mars.Radius = 3389.5
var earth = new(Planet)
earth.Name = "Earth"
earth.Aphelion = 151.930
earth.Perihelion = 147.095
earth.Axis = 149598261
earth.Radius = 6371.0
var venus = new(Planet)
venus.Name = "Venus"
venus.Aphelion = 108.939
venus.Perihelion = 107.477
venus.Axis = 108208000
venus.Radius = 6051.8
Now I want to add a field, e.g. Mass
to all of those. How can I do that?
At the moment, I define a new struct, e.g. PlanetWithMass
and reassign all fields - field by field - to new instances of the PlanetWithMass
.
Is there a less verbose way to do it? A way which does not need adjustment when Planet
changes?
edit: I need this on a web server, where I have to send the struct as JSON, but with an additional field. Embedding does not solve this problem as it changes the resulting JSON.
答案1
得分: 29
你可以将Planet
嵌入到PlanetWithMass
中:
type PlanetWithMass struct {
Planet
Mass float64
}
然后可以这样使用:
marsWithMass := PlanetWithMass{
Planet: mars,
Mass: 639e21,
}
有关嵌入的更多信息,请参阅规范和Effective Go。
英文:
You could embed Planet
into PlanetWithMass
:
type PlanetWithMass struct {
Planet
Mass float64
}
and do something like
marsWithMass := PlanetWithMass{
Planet: mars,
Mass: 639e21,
}
For more info on embedding, see the Spec and Effective Go.
答案2
得分: 1
你可以使用map[string]string,这样可以明确地添加尽可能多的子键。注意:你需要先声明一个具有一种类型的结构体。
type PlanetWithMass struct {
Planet map[string]string
}
然后,通过结构体的实例来添加更多的字段。
type PlanetWithMass struct {
Planet map[string]string
}
planet := &PlanetWithMass{} // 结构体的实例
planet.Planet = make(map[string]string) // 将字段声明为map[string]string类型
planet.Planet["Name"] = "Mercury"
planet.Planet["Galaxy"] = "Milky Way"
planet.Planet["Population"] = "70亿"
planet.Planet["HasOceans"] = "是"
使用这种方法,你可以在结构体中添加多个字段,而不必担心使用接口。这可能是一个取巧的方法,但它是有效的!
<details>
<summary>英文:</summary>
You can probably use **map[string]string** which will enable you to explicitly add as many sub keys as possible. NOTE: You will have to declare the struct first with one type
`type PlanetWithMass struct {
Planet map[string]string
}`
Then to add more fields, start by an instance of the struct
type PlanetWithMass struct {
Planet map[string]string
}
planet := &PlanetWithMass{} // instance of struct
planet.Planet = make(map[string]string) // declare field as a map[string]string
planet.Planet["Name"] = "Mercury"
planet.Planet["Galaxy"] = "Milky Way"
planet.Planet["Population"] = "7 Billion"
planet.Planet["HasOceans"] = "Yes"
Using this method, you can add several fields to the struct without the worry of using interfaces. It might be a round hack but it works!
</details>
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