我无法再运行Go程序了。

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英文:

I can't run Go programs anymore

问题

这是我遇到的最奇怪的问题。我在一个 Windows 2008 R2 虚拟机上设置了我的 Go 开发环境。我甚至没有重新启动它,也没有运行 Windows 更新。

今天我才意识到我无法再运行 Go 程序了。我可以成功地构建和运行单元测试,使用 'go test' 命令。然而,运行任何编译后的 Go 程序(即使是 hello world)都会弹出一个名为 'Unsupported 16-bit application' 的窗口。错误信息如下:

此文件的版本与您正在运行的 Windows 版本不兼容。请检查您计算机的系统信息,查看您是否需要 x86(32 位)或 x64(64 位)版本的程序,然后联系软件发布商。

无论我使用哪个版本的 Go(x86/x64),结果都是一样的。还请注意,我没有使用任何集成开发环境(IDE)。我是通过命令行调用 go.exe 进行构建和测试的。

我无法理解这个问题,因为运行 'go test' 是正常的。

有什么想法吗?

编辑:

这是我构建和运行程序时的控制台输出:

build/run output

有趣的是,dumpbin 表明可执行文件确实存在问题

C:\Program Files (x86)\Microsoft Visual Studio 11.0>dumpbin /headers
C:\Projects \GoPlayground\src\playground\playground.exe Microsoft (R)
COFF/PE Dumper Version 11.00.51106.1 Copyright (C) Microsoft
Corporation.  All rights reserved.


Dump of file C:\Projects\GoPlayground\src\playground\playground.exe

File Type: LIBRARY
C:\Projects\GoPlayground\src\playground\playground.exe : warning
LNK4003: invali d library format; library ignored
C:\Projects\GoPlayground\src\playground\playground.exe : warning
LNK4048: Invali d format file; ignored

  Summary

C:\Program Files (x86)\Microsoft Visual Studio 11.0>

这是完整的源代码:

package playground

import "fmt"
import "playground/another"

func main() {
	fmt.Println("Hello world!")
	fmt.Println(another.Foobar(2))
}

-------------------

package another

func Foobar(i int) int {
	return i + 1
}

编辑2:

我已经重新安装了两次 Go,但没有效果。

英文:

This is the oddest problem I've ever encountered. I have my Go development environment set up on a Windows 2008 R2 virtual machine. I don't even restart it nor run Windows update.

Today I just realized that I can no longer run Go programs. I can successfully build and run unit tests with 'go test'. However, running any compiled Go program, (even hello world) causes a pop-up window titled 'Unsupported 16-bit application' to appear. The error message is as follows:

> The version of this file is not compatible with the version of Windows
> you're running. Check your computer's system information to see
> whether you need an x86 (32-bit) or x64 (64-bit) version of the
> program, and then contact the software publisher.

The result is the same regardless of what version of Go I use (x86/x64). Also note that I'm not using any IDE. I call go.exe to build/test from the command line.

I can't get my head around this since running 'go test' works just fine.

Any thoughts?

EDIT:

Here's the console output when I build and run the program:

build/run output

Interestingly, dumpbin suggests that indeed there's something wrong with the executable

C:\Program Files (x86)\Microsoft Visual Studio 11.0>dumpbin /headers
C:\Projects \GoPlayground\src\playground\playground.exe Microsoft (R)
COFF/PE Dumper Version 11.00.51106.1 Copyright (C) Microsoft
Corporation.  All rights reserved.


Dump of file C:\Projects\GoPlayground\src\playground\playground.exe

File Type: LIBRARY
C:\Projects\GoPlayground\src\playground\playground.exe : warning
LNK4003: invali d library format; library ignored
C:\Projects\GoPlayground\src\playground\playground.exe : warning
LNK4048: Invali d format file; ignored

  Summary

C:\Program Files (x86)\Microsoft Visual Studio 11.0>

And here's the full source code:

package playground

import "fmt"
import "playground/another"

func main() {
	fmt.Println("Hello world!")
	fmt.Println(another.Foobar(2))
}

-------------------

package another

func Foobar(i int) int {
	return i + 1
}

EDIT2:

I've reinstalled Go twice with no effect.

答案1

得分: 38

《Go编程语言规范》

程序的执行

通过将一个名为main的单个未导入包与其导入的所有包进行链接,可以创建一个完整的程序,这是一个主要的包。主包必须具有包名main,并声明一个不带参数且不返回值的main函数。

func main() { ... }

程序的执行从初始化主包开始,然后调用main函数。当该函数调用返回时,程序退出。它不会等待其他(非主)goroutine完成。

使用package main,而不是package playground。例如,

playground.go:

package main

import (
    "fmt"
    "playground/another"
)

func main() {
    fmt.Println("Hello world!")
    fmt.Println(another.Foobar(2))
}

playground/another.go:

package another

func Foobar(i int) int {
    return i + 1
}

输出:

Hello world!
3
英文:

> The Go Programming Language Specification
>
> Program execution
>
> A complete program is created by linking a single, unimported package
> called the main package with all the packages it imports,
> transitively. The main package must have package name main and declare
> a function main that takes no arguments and returns no value.
>
> func main() { … }
>
> Program execution begins by initializing the main package and then
> invoking the function main. When that function invocation returns, the
> program exits. It does not wait for other (non-main) goroutines to
> complete.

Use package main, not package playground. For example,

playground.go:

package main

import (
	"fmt"
	"playground/another"
)

func main() {
	fmt.Println("Hello world!")
	fmt.Println(another.Foobar(2))
}

playground/another.go:

package another

func Foobar(i int) int {
    return i + 1
}

Output:

<pre>
Hello world!
3
</pre>
1: http://golang.org/ref/spec
2: http://golang.org/ref/spec#Program_execution

huangapple
  • 本文由 发表于 2014年11月16日 07:00:20
  • 转载请务必保留本文链接:https://go.coder-hub.com/26951762.html
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