英文:
Golang not using a DB
问题
我不想在这个时候使用数据库,我想将数据保存为结构体形式的文件。
我的问题是如何组织和检索数据。
例如,我有:
type Foo struct{
Id int
Name string
}
type Bar struct{
Id int
Name string
}
我想创建一堆不同的Foos和Bars,然后我想能够查询/选择特定的Foos和Bars。
我应该创建一个包,然后在包中创建一个文件,例如foo/foo.go;在foo.go中,我可以创建一个方法来创建所有的Foos,然后创建另一个方法来接受一个名称(例如),然后搜索特定的Foo。
func MakeFoos(){
//在这里创建Foos,并将它们放入全局数组:[]Foo ??
}
func GetFoo(name string) Foo{
//这将搜索在MakeFoos()中填充的数组,并返回一个Foo ??
}
在Go中,将数据保存在内存中而不是数据库中,这样做可以吗?
欢迎提供任何帮助和建议,让我开始。
英文:
I don't want to use a DB at this time, I'd like to keep data, as structs, in a file.
My question is how to organize and retrieve the data.
For example, I have:
type Foo struct{
Id int
Name string
}
type Bar struct{
Id int
Name string
}
I want to make a bunch of different Foos and Bars, then I want to be able to query/select particular Foos and Bars.
Would I make a package then a file in the package, for instance, foo/foo.go; and in foo.go have a method that makes all of the Foos, then another method that would accept, for example, a name, and then search for that particular Foo.
func MakeFoos(){
//make the Foos here, and put them in a global array: []Foo ??
}
func GetFoo(name string) Foo{
//this would search the array populated in MakeFoos() and return a Foo ??
}
Is this an ok start to hold data in memory as opposed to a DB in Go?
Any help and suggestions to get me going welcomed.
答案1
得分: 1
我正在进行一个不使用数据库的Go项目。使用切片、映射、链表、JSON和操作系统文件系统,可以完成很多任务而无需使用数据库。我没有为你提供解决方案,但你可以研究一下我刚提到的工具。所有这些工具都包含在标准的Go库中。
英文:
I am working on a GO project that does not use a database. Using slices, maps, linked lists, json, and the OS file system quite a bit can be accomplished without a database. I don't have a solution for you, but study up on the tools I just mentioned. All these tools are included in the standard Go libraries.
通过集体智慧和协作来改善编程学习和解决问题的方式。致力于成为全球开发者共同参与的知识库,让每个人都能够通过互相帮助和分享经验来进步。
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