当我将`opencv.NewWindow()`移动到子函数中时,为什么我的程序会立即终止?

huangapple go评论80阅读模式
英文:

Why does my program immediately terminate when I move `opencv.NewWindow()` into a subfunction?

问题

我还在努力理解Go语言,最近遇到了一些令人困惑的行为。以下是我代码的一个工作版本:

注意,如果你想执行这些示例,你需要安装OpenCV(在Ubuntu中是libopencv-dev包)和go-opencv(go get github.com/lazywei/go-opencv/opencv

工作版本:

package main

import (
	"fmt"
	"github.com/lazywei/go-opencv/opencv"
)

func main() {
	win := opencv.NewWindow("Go-OpenCV Webcam")
	defer win.Destroy()

	frames := GetFrameGenerator()
	go DisplayFrames(win, frames)

	opencv.WaitKey(0)
}

func GetFrameGenerator() chan *opencv.IplImage {
	frames := make(chan *opencv.IplImage)

	cap := opencv.NewCameraCapture(0)
	if cap == nil {
		panic("cannot open camera")
	}

	go func() {
		defer cap.Release()
		for {
			if cap.GrabFrame() {
				img := cap.RetrieveFrame(1)
				if img != nil {
					frames <- img
				} else {
					fmt.Println("Image is nil")
				}
			}
		}
	}()

	return frames
}

func DisplayFrames(win *opencv.Window, frames <-chan *opencv.IplImage) {
	for fr := range frames {
		win.ShowImage(fr)
	}
}

不工作版本:

package main

import (
	"fmt"
	"github.com/lazywei/go-opencv/opencv"
)

func main() {

	frames := GetFrameGenerator()
	go DisplayFrames(frames)

	opencv.WaitKey(0)
}

func GetFrameGenerator() chan *opencv.IplImage {
	frames := make(chan *opencv.IplImage)

	cap := opencv.NewCameraCapture(0)
	if cap == nil {
		panic("cannot open camera")
	}

	go func() {
		defer cap.Release()
		for {
			if cap.GrabFrame() {
				img := cap.RetrieveFrame(1)
				if img != nil {
					frames <- img
				} else {
					fmt.Println("Image is nil")
				}
			}
		}
	}()

	return frames
}

func DisplayFrames(frames <-chan *opencv.IplImage) {
	win := opencv.NewWindow("Go-OpenCV Webcam")
	defer win.Destroy()
	for fr := range frames {
		win.ShowImage(fr)
	}
}

直观上看,程序应该一直运行,直到被强制停止,因为:

  • opencv.WaitKey(0)的调用应该只是等待某种按键操作。
  • GetFrameGenerator中的匿名goroutine应该持续工作,并在每一帧上与DisplayFrames进行同步。
  • OpenCV窗口实例与DisplayFrames的调用堆栈的生命周期相关联,而后者又与未关闭的frames生成器相关联。

那么问题出在哪里?我漏掉了什么吗?

英文:

I'm still trying to wrap my head around the Go language and I've just come across some rather confusing behavior. Here is a working version of my code:

Note, you will need to install OpenCV (package libopencv-dev in Ubuntu) and go-opencv (go get github.com/lazywei/go-opencv/opencv) if you want to execute these examples.

Working:

package main

import (
	&quot;fmt&quot;
	&quot;github.com/lazywei/go-opencv/opencv&quot;
)

func main() {
	win := opencv.NewWindow(&quot;Go-OpenCV Webcam&quot;)
	defer win.Destroy()

	frames := GetFrameGenerator()
	go DisplayFrames(win, frames)

	opencv.WaitKey(0)
}

func GetFrameGenerator() chan *opencv.IplImage {
	frames := make(chan *opencv.IplImage)

	cap := opencv.NewCameraCapture(0)
	if cap == nil {
		panic(&quot;cannot open camera&quot;)
	}

	go func() {
		defer cap.Release()
		for {
			if cap.GrabFrame() {
				img := cap.RetrieveFrame(1)
				if img != nil {
					frames &lt;- img
				} else {
					fmt.Println(&quot;Image ins nil&quot;)
				}
			}
		}
	}()

	return frames
}

func DisplayFrames(win *opencv.Window, frames &lt;-chan *opencv.IplImage) {
	for fr := range frames {
		win.ShowImage(fr)
	}
}

Not Working:

package main

import (
	&quot;fmt&quot;
	&quot;github.com/lazywei/go-opencv/opencv&quot;
)

func main() {

	frames := GetFrameGenerator()
	go DisplayFrames(frames)

	opencv.WaitKey(0)
}

func GetFrameGenerator() chan *opencv.IplImage {
	frames := make(chan *opencv.IplImage)

	cap := opencv.NewCameraCapture(0)
	if cap == nil {
		panic(&quot;cannot open camera&quot;)
	}

	go func() {
		defer cap.Release()
		for {
			if cap.GrabFrame() {
				img := cap.RetrieveFrame(1)
				if img != nil {
					frames &lt;- img
				} else {
					fmt.Println(&quot;Image ins nil&quot;)
				}
			}
		}
	}()

	return frames
}

func DisplayFrames(frames &lt;-chan *opencv.IplImage) {
	win := opencv.NewWindow(&quot;Go-OpenCV Webcam&quot;)
	defer win.Destroy()
	for fr := range frames {
		win.ShowImage(fr)
	}
}

Intuitively, it seems as though the program should run until it is forcibly stopped because

  • the call to opencv.WaitKey(0) should just sit there and wait for some sort of keypress
  • the anonymous goroutine in GetFrameGenerator should just keep chugging away, synchronizing with DisplayFrames on each frame.
  • The OpenCV window instance is tied to the lifetime of DisplayFrames' call stack, which is in turn tied to frames generator being unclosed.

So what gives? What am I missing, here?

答案1

得分: 3

我没有安装OpenCV,所以无法测试,但是类似这样的代码应该可以解决问题:

package main

import (
	"fmt"
	"github.com/lazywei/go-opencv/opencv"
)

func main() {

	frames := GetFrameGenerator()
	ready := make(chan struct{})
	defer close(ready)
	go DisplayFrames(frames, ready)
	<-ready
	opencv.WaitKey(0)
}

func GetFrameGenerator() chan *opencv.IplImage {
	frames := make(chan *opencv.IplImage)

	cap := opencv.NewCameraCapture(0)
	if cap == nil {
		panic("cannot open camera")
	}

	go func() {
		defer cap.Release()
		for {
			if cap.GrabFrame() {
				img := cap.RetrieveFrame(1)
				if img != nil {
					frames <- img
				} else {
					fmt.Println("Image ins nil")
				}
			}
		}
	}()

	return frames
}

func DisplayFrames(frames <-chan *opencv.IplImage, ready <-chan struct{}) {
	win := opencv.NewWindow("Go-OpenCV Webcam")
	defer win.Destroy()
	ready <- struct{}{}

	for fr := range frames {
		win.ShowImage(fr)
	}
}

opencv.WaitKey()只有在调用opencv.NewWindow()之后才会阻塞。由于你在一个goroutine中调用它,你需要添加同步以确保它已经完成。

英文:

I don't have opencv installed so I could not test, but something like this should do the trick:

package main

import (
        &quot;fmt&quot;
        &quot;github.com/lazywei/go-opencv/opencv&quot;
)

func main() {

        frames := GetFrameGenerator()
        ready := make(chan struct{})
        defer close(ready)
        go DisplayFrames(frames, ready)
        &lt;-ready
        opencv.WaitKey(0)
}

func GetFrameGenerator() chan *opencv.IplImage {
        frames := make(chan *opencv.IplImage)

        cap := opencv.NewCameraCapture(0)
        if cap == nil {
                panic(&quot;cannot open camera&quot;)
        }

        go func() {
                defer cap.Release()
                for {
                        if cap.GrabFrame() {
                                img := cap.RetrieveFrame(1)
                                if img != nil {
                                        frames &lt;- img
                                } else {
                                        fmt.Println(&quot;Image ins nil&quot;)
                                }
                        }
                }
        }()

        return frames
}

func DisplayFrames(frames &lt;-chan *opencv.IplImage, ready &lt;-chan struct{}) {
        win := opencv.NewWindow(&quot;Go-OpenCV Webcam&quot;)
        defer win.Destroy()
        ready &lt;- struct{}{}

        for fr := range frames {
                win.ShowImage(fr)
        }
}

opencv.WaitKey() will block only if opencv.NewWindow() has been called. As you are calling it in a goroutine, you need to add synchronization to make sure it has been done.

huangapple
  • 本文由 发表于 2014年5月10日 03:03:22
  • 转载请务必保留本文链接:https://go.coder-hub.com/23572120.html
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