为什么Go的Martini框架比Play Framework 2.2.x性能差?

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英文:

Why is Go's Martini less performant than Play Framework 2.2.x

问题

我在Golang+Martini和Play Framework 2.2.x中编写了两个相同的项目,以比较它们的性能。两者都有一个渲染10K HTML视图的动作。使用ab -n 10000 -c 1000进行测试,并通过ab输出和htop监控结果。两者都使用生产配置和编译视图。我对结果感到好奇:

Play Framework:~17000 req/sec + 我的i7所有核心持续100%使用率 = ~0.059毫秒/req
Martini:~4000 req/sec + 我的i7所有核心持续70%使用率 = ~0.25毫秒/req

...我理解Martini并不臃肿,那为什么它要慢4.5倍?有没有办法加速?

更新:添加了基准测试结果

Golang + Martini:

./wrk -c1000 -t10 -d10 http://localhost:9875/
在 http://localhost:9875/ 上运行10秒测试
  10个线程和1000个连接
  线程统计   平均值      标准差     最大值   +/- 标准差
    延迟     241.70毫秒  164.61毫秒   1.16秒    71.06%
    每秒请求数  393.42     75.79   716.00     83.26%
  10秒内的请求数: 38554,读取了91.33MB
  Socket错误: 连接 0,读取 0,写入 0,超时 108
每秒请求数:   3854.79
每秒传输数据:      9.13MB

Play!Framework 2:

./wrk -c1000 -t10 -d10 http://localhost:9000/
在 http://localhost:9000/ 上运行10秒测试
  10个线程和1000个连接
  线程统计   平均值      标准差     最大值   +/- 标准差
    延迟     32.99毫秒   37.75毫秒 965.76毫秒   85.95%
    每秒请求数   2.91k   657.65     7.61k    76.64%
  10秒内的请求数: 276501,读取了1.39GB
  Socket错误: 连接 0,读取 0,写入 0,超时 230
每秒请求数:  27645.91
每秒传输数据:    142.14MB

Martini运行时使用了runtime.GOMAXPROCS(runtime.NumCPU())

我想在生产中使用Golang,但在进行了这个基准测试之后,我不知道如何做出决策...

有没有办法加速?

英文:

I wrote two equal projects in Golang+Martini and Play Framework 2.2.x to compare it's performance. Both have 1 action that render 10K HTML View. Tested it with ab -n 10000 -c 1000 and monitored results via ab output and htop. Both uses production confs and compiled views. I wonder about results:

Play: ~17000 req/sec + constant 100% usage of all cores of my i7 = ~0.059 msec/req
Martini: ~4000 req/sec + constant 70% usage of all cores of my i7 = ~0.25 msec/req

...as I understand martini is not bloated, so why it 4.5 times slower? Any way to speedup?

Update: Added benchmark results

Golang + Martini:

./wrk -c1000 -t10 -d10 http://localhost:9875/
Running 10s test @ http://localhost:9875/
  10 threads and 1000 connections
  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency   241.70ms  164.61ms   1.16s    71.06%
    Req/Sec   393.42     75.79   716.00     83.26%
  38554 requests in 10.00s, 91.33MB read
  Socket errors: connect 0, read 0, write 0, timeout 108
Requests/sec:   3854.79
Transfer/sec:      9.13MB

Play!Framework 2:

./wrk -c1000 -t10 -d10 http://localhost:9000/
Running 10s test @ http://localhost:9000/
  10 threads and 1000 connections
  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency    32.99ms   37.75ms 965.76ms   85.95%
    Req/Sec     2.91k   657.65     7.61k    76.64%
  276501 requests in 10.00s, 1.39GB read
  Socket errors: connect 0, read 0, write 0, timeout 230
Requests/sec:  27645.91
Transfer/sec:    142.14MB

Martini running with runtime.GOMAXPROCS(runtime.NumCPU())

I want to use golang in production, but after this benchmark I don't know how can I make such decision...

Any way to speedup?

答案1

得分: 2

我用一个渲染1个HTML文件的简单马提尼应用程序,并且速度相当快:

  ✗ wrk -t10 -c1000 -d10s  http://localhost:3000/
  在 http://localhost:3000/ 上运行了10秒的测试
    10个线程和1000个连接
    线程统计   平均值      标准差     最大值   +/- 标准差
      延迟       31.94毫秒   38.80毫秒 109.56毫秒   83.25%
      请求/秒    3.97k     3.63k   11.03k    49.28%
    10.01秒内的235155个请求,31.17MB读取
    Socket错误:连接774次,读取0次,写入0次,超时3496次
  请求/秒:  23497.82
  传输速率:      3.11MB

Macbook pro i7.
这是应用程序的链接:https://gist.github.com/zishe/9947025
如果你展示你的代码会有帮助,也许你没有禁用日志或者漏掉了一些东西。

但是timeout 3496看起来不太好。

英文:

I made a simple martini app with rendering 1 html file and it's quite fast:

  ✗ wrk -t10 -c1000 -d10s  http://localhost:3000/
  Running 10s test @ http://localhost:3000/
    10 threads and 1000 connections
    Thread Stats   Avg      Stdev     Max   +/- Stdev
      Latency    31.94ms   38.80ms 109.56ms   83.25%
      Req/Sec     3.97k     3.63k   11.03k    49.28%
    235155 requests in 10.01s, 31.17MB read
    Socket errors: connect 774, read 0, write 0, timeout 3496
  Requests/sec:  23497.82
  Transfer/sec:      3.11MB

Macbook pro i7.
This is app https://gist.github.com/zishe/9947025
It helps if you show your code, perhaps you didn't disable logs or missed something.

But timeout 3496 seems bad.

答案2

得分: 2

@Kr0e,没错!我发现在martini的依赖注入中过多地使用反射会导致性能下降。我转而使用gorilla mux,并编写了一些类似martini的辅助函数,得到了我想要的性能。

@Cory LaNou:我不能接受你的评论)现在我同意你的观点,生产环境中不使用框架是个好主意。谢谢

@user3353963:请看我的问题:两者都使用生产配置和编译视图。

英文:

@Kr0e, right! I figured out that heavy use of reflection in DI of martini makes it perform slowly.
I moved to gorilla mux and wrote some martini-style helpers and got a wanted performance.

@Cory LaNou: I can't accept yours comment) Now I agree with you, no framework in prod is good idea. Thanks

@user3353963: See my question: Both uses production confs and compiled views

答案3

得分: 1

抱歉,你的代码已经完成了。

请添加以下代码:

func init(){
  martini.Env = martini.Prod
}
英文:

add this code:

func init(){
  martini.Env = martini.Prod
}

sorry, your code have done.

huangapple
  • 本文由 发表于 2014年3月15日 07:39:41
  • 转载请务必保留本文链接:https://go.coder-hub.com/22417661.html
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