在Go语言中,条件变量的声明如何进行?

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英文:

Conditional variable declaration in golang?

问题

在Golang中,不支持像你提到的那样进行条件变量类型声明。但是,你可以通过使用接口来实现类似的效果。你可以定义一个接口,然后让NormalResult和AdminResult都实现该接口。然后,在doSomething函数中,将参数类型声明为该接口类型。这样,你就可以根据条件来传递不同的结构体实例给doSomething函数了。

以下是修改后的代码示例:

type Result interface {
    // 定义接口方法
}

type NormalResult struct {
    // NormalResult 结构体的字段
}

func (nr NormalResult) Method1() {
    // 实现接口方法
}

type AdminResult struct {
    // AdminResult 结构体的字段
}

func (ar AdminResult) Method1() {
    // 实现接口方法
}

func main() {
    var result Result

    if isAdmin {
        result = NormalResult{}
    } else {
        result = AdminResult{}
    }

    // do something to &result
    doSomething(&result)
}

func doSomething(r Result) {
    // something
    r.Method1()
}

希望对你有帮助!

英文:

Is it possible to do conditional variable type declaration like this in Golang?

if isAdmin {
  var result NormalResult
} else {
  var result AdminResult
}

// do something to &result
doSomething(&result)

func doSomething(interface{}) {
  // something
}

The above does not work, but the ideas is that normalResult and adminResults are very similar structs and how would I go about doing this?

Thank you!

答案1

得分: 12

不,在这种方式下不行。Go是静态类型的语言,需要在编译时知道类型信息。

你可以将result声明为某种类型的接口,该接口可以满足AdminResult和NormalResult两种类型。然后你可以在运行时使用类型断言来确定它是哪种类型的结果。

(你还必须在if块之外声明result,因为Go是块作用域的)

type NormalResult struct {
    Value int
}

func (r NormalResult) Result() int {
    return r.Value
}

type AdminResult struct {
    Value int
}

func (r AdminResult) Result() int {
    return r.Value
}

type Resulter interface {
    Result() int
}

func main() {
    isAdmin := true
    var r Resulter

    if isAdmin {
        r = AdminResult{2}
    } else {
        r = NormalResult{1}
    }

    fmt.Println("Hello, playground", r)
}
英文:

No, not in this manner. Go being statically typed, needs to know the type information at compile time.

What you could do is declare result as an interface of some type which both AdminResult and NormalResult satisfy. You can then use a type assertion at runtime to decide which type of result it is.

(You also have to declare result outside of the if blocks because Go is block scoped)

type NormalResult struct {
	Value int
}

func (r NormalResult) Result() int {
	return r.Value
}

type AdminResult struct {
	Value int
}

func (r AdminResult) Result() int {
	return r.Value
}

type Resulter interface {
	Result() int
}

func main() {
	isAdmin := true
	var r Resulter

	if isAdmin {
		r = AdminResult{2}
	} else {
		r = NormalResult{1}
	}

	fmt.Println("Hello, playground", r)

}

答案2

得分: 7

根据相似性的不同类型,你可能有不同的选择。

使用嵌入结构体

根据你的结构,你可以使用嵌入结构体。假设NormalResult的定义如下:

type NormalResult struct {
    Name  string
    Value int
}

如果AdminResultNormalResult共享相同的属性,只是添加了一些额外的属性(比如UserId),你可以选择将NormalResult嵌入到AdminResult中,像这样:

type AdminResult struct {
    *NormalResult
    UserId int64
}

然后,你还可以为NormalResult声明方法,这些方法也会被提升到AdminResult中:

func (r *NormalResult) doSomething() {
    // 做一些操作
}

编辑
不,正如你所建议的,Go语言中不可能有条件类型。一个变量只能是一个类型,无论是NormalResultAdminResult还是interface{}

英文:

Depending on what kind of similarities, you might have different options.

Using embedded structs

Depending on your structure, you might be able to use embedded structs. Let's say NormalResult is defined like this:

type NormalResult struct {
	Name  string
	Value int
}

And if AdminResult shares the same properties but just adds a few more of them (like UserId), you can choose to embed NormalResult into the AdminResult like this:

type AdminResult struct {
	*NormalResult
	UserId int64
}

Then you can also declare methods for NormalResult which will be promoted to AdminResult as well:

func (r *NormalResult) doSomething() {
	// Doing something
}

Edit
And, no, it is not possible to have conditional types in Go as you suggested. A variable can only be of one type, be it NormalResult, AdminResult or interface{}

huangapple
  • 本文由 发表于 2013年10月10日 02:35:34
  • 转载请务必保留本文链接:https://go.coder-hub.com/19279954.html
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